blob: dfc9e518dfecb901b9f2c3cdaa1f4407d04d6aeb [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CompositorAnimations_h
#define CompositorAnimations_h
#include "core/CoreExport.h"
#include "core/animation/EffectModel.h"
#include "core/animation/Timing.h"
#include "platform/animation/TimingFunction.h"
#include "wtf/Allocator.h"
#include "wtf/Vector.h"
namespace blink {
class Animation;
class Element;
class FloatBox;
class CORE_EXPORT CompositorAnimations {
WTF_MAKE_FAST_ALLOCATED(CompositorAnimations);
WTF_MAKE_NONCOPYABLE(CompositorAnimations);
public:
static CompositorAnimations* instance() { return instance(0); }
static void setInstanceForTesting(CompositorAnimations* newInstance) { instance(newInstance); }
static bool isCompositableProperty(CSSPropertyID);
static const CSSPropertyID compositableProperties[7];
virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Element&, const Animation*, const EffectModel&, double animationPlaybackRate);
virtual void cancelIncompatibleAnimationsOnCompositor(const Element&, const Animation&, const EffectModel&);
virtual bool canStartAnimationOnCompositor(const Element&);
// FIXME: This should return void. We should know ahead of time whether these animations can be started.
virtual bool startAnimationOnCompositor(const Element&, int group, double startTime, double timeOffset, const Timing&, const Animation&, const EffectModel&, Vector<int>& startedAnimationIds, double animationPlaybackRate);
virtual void cancelAnimationOnCompositor(const Element&, const Animation&, int id);
virtual void pauseAnimationForTestingOnCompositor(const Element&, const Animation&, int id, double pauseTime);
virtual bool canAttachCompositedLayers(const Element&, const Animation&);
virtual void attachCompositedLayers(const Element&, const Animation&);
virtual bool getAnimatedBoundingBox(FloatBox&, const EffectModel&, double minValue, double maxValue) const;
protected:
CompositorAnimations();
private:
static CompositorAnimations* instance(CompositorAnimations* newInstance);
};
} // namespace blink
#endif