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/*
* Copyright (C) 2006 Apple Inc. All rights reserved.
* Copyright (C) 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGDocumentExtensions_h
#define SVGDocumentExtensions_h
#include "core/layout/svg/SVGResourcesCache.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
#include "wtf/HashMap.h"
#include "wtf/HashSet.h"
#include "wtf/text/AtomicStringHash.h"
namespace blink {
class Document;
class LayoutSVGResourceContainer;
class SubtreeLayoutScope;
class SVGSVGElement;
class Element;
class SVGDocumentExtensions : public NoBaseWillBeGarbageCollectedFinalized<SVGDocumentExtensions> {
WTF_MAKE_NONCOPYABLE(SVGDocumentExtensions); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED(SVGDocumentExtensions);
public:
typedef WillBeHeapHashSet<RawPtrWillBeMember<Element>> SVGPendingElements;
explicit SVGDocumentExtensions(Document*);
~SVGDocumentExtensions();
void addTimeContainer(SVGSVGElement*);
void removeTimeContainer(SVGSVGElement*);
void addResource(const AtomicString& id, LayoutSVGResourceContainer*);
void removeResource(const AtomicString& id);
LayoutSVGResourceContainer* resourceById(const AtomicString& id) const;
static void serviceOnAnimationFrame(Document&, double monotonicAnimationStartTime);
void startAnimations();
void pauseAnimations();
void dispatchSVGLoadEventToOutermostSVGElements();
void reportWarning(const String&);
void reportError(const String&);
SVGResourcesCache& resourcesCache() { return m_resourcesCache; }
void addSVGRootWithRelativeLengthDescendents(SVGSVGElement*);
void removeSVGRootWithRelativeLengthDescendents(SVGSVGElement*);
bool isSVGRootWithRelativeLengthDescendents(SVGSVGElement*) const;
void invalidateSVGRootsWithRelativeLengthDescendents(SubtreeLayoutScope*);
bool zoomAndPanEnabled() const;
void startPan(const FloatPoint& start);
void updatePan(const FloatPoint& pos) const;
static SVGSVGElement* rootElement(const Document&);
SVGSVGElement* rootElement() const;
DECLARE_TRACE();
private:
RawPtrWillBeMember<Document> m_document;
WillBeHeapHashSet<RawPtrWillBeMember<SVGSVGElement>> m_timeContainers; // For SVG 1.2 support this will need to be made more general.
HashMap<AtomicString, LayoutSVGResourceContainer*> m_resources;
WillBeHeapHashMap<AtomicString, OwnPtrWillBeMember<SVGPendingElements>> m_pendingResources; // Resources that are pending.
WillBeHeapHashMap<AtomicString, OwnPtrWillBeMember<SVGPendingElements>> m_pendingResourcesForRemoval; // Resources that are pending and scheduled for removal.
SVGResourcesCache m_resourcesCache;
WillBeHeapHashSet<RawPtrWillBeMember<SVGSVGElement>> m_relativeLengthSVGRoots; // Root SVG elements with relative length descendants.
FloatPoint m_translate;
#if ENABLE(ASSERT)
bool m_inRelativeLengthSVGRootsInvalidation;
#endif
public:
// This HashMap contains a list of pending resources. Pending resources, are such
// which are referenced by any object in the SVG document, but do NOT exist yet.
// For instance, dynamically build gradients / patterns / clippers...
void addPendingResource(const AtomicString& id, Element*);
bool hasPendingResource(const AtomicString& id) const;
bool isElementPendingResources(Element*) const;
bool isElementPendingResource(Element*, const AtomicString& id) const;
void clearHasPendingResourcesIfPossible(Element*);
void removeElementFromPendingResources(Element*);
PassOwnPtrWillBeRawPtr<SVGPendingElements> removePendingResource(const AtomicString& id);
void serviceAnimations(double monotonicAnimationStartTime);
// The following two functions are used for scheduling a pending resource to be removed.
void markPendingResourcesForRemoval(const AtomicString&);
Element* removeElementFromPendingResourcesForRemoval(const AtomicString&);
private:
PassOwnPtrWillBeRawPtr<SVGPendingElements> removePendingResourceForRemoval(const AtomicString&);
};
}
#endif