| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef SVGPathBlender_h |
| #define SVGPathBlender_h |
| |
| #include "platform/heap/Handle.h" |
| #include "wtf/Noncopyable.h" |
| |
| namespace blink { |
| |
| struct PathSegmentData; |
| class SVGPathConsumer; |
| class SVGPathSource; |
| |
| class SVGPathBlender final { |
| WTF_MAKE_NONCOPYABLE(SVGPathBlender); |
| STACK_ALLOCATED(); |
| public: |
| SVGPathBlender(SVGPathSource* fromSource, SVGPathSource* toSource, SVGPathConsumer*); |
| |
| bool addAnimatedPath(unsigned repeatCount); |
| bool blendAnimatedPath(float); |
| |
| private: |
| class BlendState; |
| bool blendAnimatedPath(BlendState&); |
| |
| SVGPathSource* m_fromSource; |
| SVGPathSource* m_toSource; |
| SVGPathConsumer* m_consumer; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SVGPathBlender_h |