| /* |
| * Copyright (C) 2008 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "modules/accessibility/AXTable.h" |
| |
| #include "core/dom/ElementTraversal.h" |
| #include "core/html/HTMLCollection.h" |
| #include "core/html/HTMLTableCaptionElement.h" |
| #include "core/html/HTMLTableCellElement.h" |
| #include "core/html/HTMLTableColElement.h" |
| #include "core/html/HTMLTableElement.h" |
| #include "core/html/HTMLTableRowElement.h" |
| #include "core/html/HTMLTableRowsCollection.h" |
| #include "core/html/HTMLTableSectionElement.h" |
| #include "core/layout/LayoutTableCell.h" |
| #include "modules/accessibility/AXObjectCacheImpl.h" |
| #include "modules/accessibility/AXTableCell.h" |
| #include "modules/accessibility/AXTableColumn.h" |
| #include "modules/accessibility/AXTableRow.h" |
| |
| namespace blink { |
| |
| using namespace HTMLNames; |
| |
| AXTable::AXTable(LayoutObject* layoutObject, AXObjectCacheImpl& axObjectCache) |
| : AXLayoutObject(layoutObject, axObjectCache) |
| , m_headerContainer(nullptr) |
| , m_isAXTable(true) |
| { |
| } |
| |
| AXTable::~AXTable() |
| { |
| } |
| |
| void AXTable::init() |
| { |
| AXLayoutObject::init(); |
| m_isAXTable = isTableExposableThroughAccessibility(); |
| } |
| |
| AXTable* AXTable::create(LayoutObject* layoutObject, AXObjectCacheImpl& axObjectCache) |
| { |
| return new AXTable(layoutObject, axObjectCache); |
| } |
| |
| bool AXTable::hasARIARole() const |
| { |
| if (!m_layoutObject) |
| return false; |
| |
| AccessibilityRole ariaRole = ariaRoleAttribute(); |
| if (ariaRole != UnknownRole) |
| return true; |
| |
| return false; |
| } |
| |
| bool AXTable::isAXTable() const |
| { |
| if (!m_layoutObject) |
| return false; |
| |
| return m_isAXTable; |
| } |
| |
| static bool elementHasAriaRole(const Element* element) |
| { |
| if (!element) |
| return false; |
| |
| const AtomicString& ariaRole = element->fastGetAttribute(roleAttr); |
| return (!ariaRole.isNull() && !ariaRole.isEmpty()); |
| } |
| |
| bool AXTable::isDataTable() const |
| { |
| if (!m_layoutObject || !node()) |
| return false; |
| |
| // Do not consider it a data table if it has an ARIA role. |
| if (hasARIARole()) |
| return false; |
| |
| // When a section of the document is contentEditable, all tables should be |
| // treated as data tables, otherwise users may not be able to work with rich |
| // text editors that allow creating and editing tables. |
| if (node() && node()->hasEditableStyle()) |
| return true; |
| |
| // This employs a heuristic to determine if this table should appear. |
| // Only "data" tables should be exposed as tables. |
| // Unfortunately, there is no good way to determine the difference |
| // between a "layout" table and a "data" table. |
| |
| LayoutTable* table = toLayoutTable(m_layoutObject); |
| Node* tableNode = table->node(); |
| if (!isHTMLTableElement(tableNode)) |
| return false; |
| |
| // Do not consider it a data table if any of its descendants have an ARIA role. |
| HTMLTableElement* tableElement = toHTMLTableElement(tableNode); |
| if (elementHasAriaRole(tableElement->tHead())) |
| return false; |
| if (elementHasAriaRole(tableElement->tFoot())) |
| return false; |
| |
| RefPtrWillBeRawPtr<HTMLCollection> bodies = tableElement->tBodies(); |
| for (unsigned bodyIndex = 0; bodyIndex < bodies->length(); ++bodyIndex) { |
| Element* bodyElement = bodies->item(bodyIndex); |
| if (elementHasAriaRole(bodyElement)) |
| return false; |
| } |
| |
| RefPtrWillBeRawPtr<HTMLTableRowsCollection> rows = tableElement->rows(); |
| unsigned rowCount = rows->length(); |
| for (unsigned rowIndex = 0; rowIndex < rowCount; ++rowIndex) { |
| HTMLTableRowElement* rowElement = rows->item(rowIndex); |
| if (elementHasAriaRole(rowElement)) |
| return false; |
| RefPtrWillBeRawPtr<HTMLCollection> cells = rowElement->cells(); |
| for (unsigned cellIndex = 0; cellIndex < cells->length(); ++cellIndex) { |
| if (elementHasAriaRole(cells->item(cellIndex))) |
| return false; |
| } |
| } |
| |
| // If there is a caption element, summary, THEAD, or TFOOT section, it's most certainly a data table |
| if (!tableElement->summary().isEmpty() || tableElement->tHead() || tableElement->tFoot() || tableElement->caption()) |
| return true; |
| |
| // if someone used "rules" attribute than the table should appear |
| if (!tableElement->rules().isEmpty()) |
| return true; |
| |
| // if there's a colgroup or col element, it's probably a data table. |
| if (Traversal<HTMLTableColElement>::firstChild(*tableElement)) |
| return true; |
| |
| // go through the cell's and check for tell-tale signs of "data" table status |
| // cells have borders, or use attributes like headers, abbr, scope or axis |
| table->recalcSectionsIfNeeded(); |
| LayoutTableSection* firstBody = table->firstBody(); |
| if (!firstBody) |
| return false; |
| |
| int numCols = firstBody->numColumns(); |
| int numRows = firstBody->numRows(); |
| |
| // If there's only one cell, it's not a good AXTable candidate. |
| if (numRows == 1 && numCols == 1) |
| return false; |
| |
| // If there are at least 20 rows, we'll call it a data table. |
| if (numRows >= 20) |
| return true; |
| |
| // Store the background color of the table to check against cell's background colors. |
| const ComputedStyle* tableStyle = table->style(); |
| if (!tableStyle) |
| return false; |
| Color tableBGColor = tableStyle->visitedDependentColor(CSSPropertyBackgroundColor); |
| |
| // check enough of the cells to find if the table matches our criteria |
| // Criteria: |
| // 1) must have at least one valid cell (and) |
| // 2) at least half of cells have borders (or) |
| // 3) at least half of cells have different bg colors than the table, and there is cell spacing |
| unsigned validCellCount = 0; |
| unsigned borderedCellCount = 0; |
| unsigned backgroundDifferenceCellCount = 0; |
| unsigned cellsWithTopBorder = 0; |
| unsigned cellsWithBottomBorder = 0; |
| unsigned cellsWithLeftBorder = 0; |
| unsigned cellsWithRightBorder = 0; |
| |
| Color alternatingRowColors[5]; |
| int alternatingRowColorCount = 0; |
| |
| int headersInFirstColumnCount = 0; |
| for (int row = 0; row < numRows; ++row) { |
| |
| int headersInFirstRowCount = 0; |
| for (int col = 0; col < numCols; ++col) { |
| LayoutTableCell* cell = firstBody->primaryCellAt(row, col); |
| if (!cell) |
| continue; |
| Node* cellNode = cell->node(); |
| if (!cellNode) |
| continue; |
| |
| if (cell->size().width() < 1 || cell->size().height() < 1) |
| continue; |
| |
| validCellCount++; |
| |
| bool isTHCell = cellNode->hasTagName(thTag); |
| // If the first row is comprised of all <th> tags, assume it is a data table. |
| if (!row && isTHCell) |
| headersInFirstRowCount++; |
| |
| // If the first column is comprised of all <th> tags, assume it is a data table. |
| if (!col && isTHCell) |
| headersInFirstColumnCount++; |
| |
| // in this case, the developer explicitly assigned a "data" table attribute |
| if (isHTMLTableCellElement(*cellNode)) { |
| HTMLTableCellElement& cellElement = toHTMLTableCellElement(*cellNode); |
| if (!cellElement.headers().isEmpty() || !cellElement.abbr().isEmpty() |
| || !cellElement.axis().isEmpty() || !cellElement.scope().isEmpty()) |
| return true; |
| } |
| |
| const ComputedStyle* computedStyle = cell->style(); |
| if (!computedStyle) |
| continue; |
| |
| // If the empty-cells style is set, we'll call it a data table. |
| if (computedStyle->emptyCells() == HIDE) |
| return true; |
| |
| // If a cell has matching bordered sides, call it a (fully) bordered cell. |
| if ((cell->borderTop() > 0 && cell->borderBottom() > 0) |
| || (cell->borderLeft() > 0 && cell->borderRight() > 0)) |
| borderedCellCount++; |
| |
| // Also keep track of each individual border, so we can catch tables where most |
| // cells have a bottom border, for example. |
| if (cell->borderTop() > 0) |
| cellsWithTopBorder++; |
| if (cell->borderBottom() > 0) |
| cellsWithBottomBorder++; |
| if (cell->borderLeft() > 0) |
| cellsWithLeftBorder++; |
| if (cell->borderRight() > 0) |
| cellsWithRightBorder++; |
| |
| // If the cell has a different color from the table and there is cell spacing, |
| // then it is probably a data table cell (spacing and colors take the place of borders). |
| Color cellColor = computedStyle->visitedDependentColor(CSSPropertyBackgroundColor); |
| if (table->hBorderSpacing() > 0 && table->vBorderSpacing() > 0 |
| && tableBGColor != cellColor && cellColor.alpha() != 1) |
| backgroundDifferenceCellCount++; |
| |
| // If we've found 10 "good" cells, we don't need to keep searching. |
| if (borderedCellCount >= 10 || backgroundDifferenceCellCount >= 10) |
| return true; |
| |
| // For the first 5 rows, cache the background color so we can check if this table has zebra-striped rows. |
| if (row < 5 && row == alternatingRowColorCount) { |
| LayoutObject* layoutRow = cell->parent(); |
| if (!layoutRow || !layoutRow->isBoxModelObject() || !toLayoutBoxModelObject(layoutRow)->isTableRow()) |
| continue; |
| const ComputedStyle* rowComputedStyle = layoutRow->style(); |
| if (!rowComputedStyle) |
| continue; |
| Color rowColor = rowComputedStyle->visitedDependentColor(CSSPropertyBackgroundColor); |
| alternatingRowColors[alternatingRowColorCount] = rowColor; |
| alternatingRowColorCount++; |
| } |
| } |
| |
| if (!row && headersInFirstRowCount == numCols && numCols > 1) |
| return true; |
| } |
| |
| if (headersInFirstColumnCount == numRows && numRows > 1) |
| return true; |
| |
| // if there is less than two valid cells, it's not a data table |
| if (validCellCount <= 1) |
| return false; |
| |
| // half of the cells had borders, it's a data table |
| unsigned neededCellCount = validCellCount / 2; |
| if (borderedCellCount >= neededCellCount |
| || cellsWithTopBorder >= neededCellCount |
| || cellsWithBottomBorder >= neededCellCount |
| || cellsWithLeftBorder >= neededCellCount |
| || cellsWithRightBorder >= neededCellCount) |
| return true; |
| |
| // half had different background colors, it's a data table |
| if (backgroundDifferenceCellCount >= neededCellCount) |
| return true; |
| |
| // Check if there is an alternating row background color indicating a zebra striped style pattern. |
| if (alternatingRowColorCount > 2) { |
| Color firstColor = alternatingRowColors[0]; |
| for (int k = 1; k < alternatingRowColorCount; k++) { |
| // If an odd row was the same color as the first row, its not alternating. |
| if (k % 2 == 1 && alternatingRowColors[k] == firstColor) |
| return false; |
| // If an even row is not the same as the first row, its not alternating. |
| if (!(k % 2) && alternatingRowColors[k] != firstColor) |
| return false; |
| } |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool AXTable::isTableExposableThroughAccessibility() const |
| { |
| // The following is a heuristic used to determine if a |
| // <table> should be exposed as an AXTable. The goal |
| // is to only show "data" tables. |
| |
| if (!m_layoutObject) |
| return false; |
| |
| // If the developer assigned an aria role to this, then we |
| // shouldn't expose it as a table, unless, of course, the aria |
| // role is a table. |
| if (hasARIARole()) |
| return false; |
| |
| return isDataTable(); |
| } |
| |
| void AXTable::clearChildren() |
| { |
| AXLayoutObject::clearChildren(); |
| m_rows.clear(); |
| m_columns.clear(); |
| |
| if (m_headerContainer) { |
| m_headerContainer->detachFromParent(); |
| m_headerContainer = nullptr; |
| } |
| } |
| |
| void AXTable::addChildren() |
| { |
| if (!isAXTable()) { |
| AXLayoutObject::addChildren(); |
| return; |
| } |
| |
| ASSERT(!m_haveChildren); |
| |
| m_haveChildren = true; |
| if (!m_layoutObject || !m_layoutObject->isTable()) |
| return; |
| |
| LayoutTable* table = toLayoutTable(m_layoutObject); |
| AXObjectCacheImpl& axCache = axObjectCache(); |
| |
| Node* tableNode = table->node(); |
| if (!isHTMLTableElement(tableNode)) |
| return; |
| |
| // Add caption |
| if (HTMLTableCaptionElement* caption = toHTMLTableElement(tableNode)->caption()) { |
| AXObject* captionObject = axCache.getOrCreate(caption); |
| if (captionObject && !captionObject->accessibilityIsIgnored()) |
| m_children.append(captionObject); |
| } |
| |
| // Go through all the available sections to pull out the rows and add them as children. |
| table->recalcSectionsIfNeeded(); |
| LayoutTableSection* tableSection = table->topSection(); |
| if (!tableSection) |
| return; |
| |
| LayoutTableSection* initialTableSection = tableSection; |
| while (tableSection) { |
| |
| HeapHashSet<Member<AXObject>> appendedRows; |
| unsigned numRows = tableSection->numRows(); |
| for (unsigned rowIndex = 0; rowIndex < numRows; ++rowIndex) { |
| |
| LayoutTableRow* layoutRow = tableSection->rowLayoutObjectAt(rowIndex); |
| if (!layoutRow) |
| continue; |
| |
| AXObject* rowObject = axCache.getOrCreate(layoutRow); |
| if (!rowObject || !rowObject->isTableRow()) |
| continue; |
| |
| AXTableRow* row = toAXTableRow(rowObject); |
| // We need to check every cell for a new row, because cell spans |
| // can cause us to miss rows if we just check the first column. |
| if (appendedRows.contains(row)) |
| continue; |
| |
| row->setRowIndex(static_cast<int>(m_rows.size())); |
| m_rows.append(row); |
| if (!row->accessibilityIsIgnored()) |
| m_children.append(row); |
| appendedRows.add(row); |
| } |
| |
| tableSection = table->sectionBelow(tableSection, SkipEmptySections); |
| } |
| |
| // make the columns based on the number of columns in the first body |
| unsigned length = initialTableSection->numColumns(); |
| for (unsigned i = 0; i < length; ++i) { |
| AXTableColumn* column = toAXTableColumn(axCache.getOrCreate(ColumnRole)); |
| column->setColumnIndex((int)i); |
| column->setParent(this); |
| m_columns.append(column); |
| if (!column->accessibilityIsIgnored()) |
| m_children.append(column); |
| } |
| |
| AXObject* headerContainerObject = headerContainer(); |
| if (headerContainerObject && !headerContainerObject->accessibilityIsIgnored()) |
| m_children.append(headerContainerObject); |
| } |
| |
| AXObject* AXTable::headerContainer() |
| { |
| if (m_headerContainer) |
| return m_headerContainer.get(); |
| |
| AXMockObject* tableHeader = toAXMockObject(axObjectCache().getOrCreate(TableHeaderContainerRole)); |
| tableHeader->setParent(this); |
| |
| m_headerContainer = tableHeader; |
| return m_headerContainer.get(); |
| } |
| |
| const AXObject::AccessibilityChildrenVector& AXTable::columns() |
| { |
| updateChildrenIfNecessary(); |
| |
| return m_columns; |
| } |
| |
| const AXObject::AccessibilityChildrenVector& AXTable::rows() |
| { |
| updateChildrenIfNecessary(); |
| |
| return m_rows; |
| } |
| |
| void AXTable::columnHeaders(AccessibilityChildrenVector& headers) |
| { |
| if (!m_layoutObject) |
| return; |
| |
| updateChildrenIfNecessary(); |
| unsigned columnCount = m_columns.size(); |
| for (unsigned c = 0; c < columnCount; c++) |
| toAXTableColumn(m_columns[c].get())->headerObjectsForColumn(headers); |
| } |
| |
| void AXTable::rowHeaders(AccessibilityChildrenVector& headers) |
| { |
| if (!m_layoutObject) |
| return; |
| |
| updateChildrenIfNecessary(); |
| unsigned rowCount = m_rows.size(); |
| for (unsigned r = 0; r < rowCount; r++) |
| toAXTableRow(m_rows[r].get())->headerObjectsForRow(headers); |
| } |
| |
| void AXTable::cells(AXObject::AccessibilityChildrenVector& cells) |
| { |
| if (!m_layoutObject) |
| return; |
| |
| updateChildrenIfNecessary(); |
| |
| int numRows = m_rows.size(); |
| for (int row = 0; row < numRows; ++row) { |
| cells.appendVector(m_rows[row]->children()); |
| } |
| } |
| |
| unsigned AXTable::columnCount() |
| { |
| updateChildrenIfNecessary(); |
| |
| return m_columns.size(); |
| } |
| |
| unsigned AXTable::rowCount() |
| { |
| updateChildrenIfNecessary(); |
| |
| return m_rows.size(); |
| } |
| |
| AXTableCell* AXTable::cellForColumnAndRow(unsigned column, unsigned row) |
| { |
| updateChildrenIfNecessary(); |
| if (column >= columnCount() || row >= rowCount()) |
| return 0; |
| |
| // Iterate backwards through the rows in case the desired cell has a rowspan and exists in a previous row. |
| for (unsigned rowIndexCounter = row + 1; rowIndexCounter > 0; --rowIndexCounter) { |
| unsigned rowIndex = rowIndexCounter - 1; |
| const auto& children = m_rows[rowIndex]->children(); |
| // Since some cells may have colspans, we have to check the actual range of each |
| // cell to determine which is the right one. |
| for (unsigned colIndexCounter = std::min(static_cast<unsigned>(children.size()), column + 1); colIndexCounter > 0; --colIndexCounter) { |
| unsigned colIndex = colIndexCounter - 1; |
| AXObject* child = children[colIndex].get(); |
| |
| if (!child->isTableCell()) |
| continue; |
| |
| pair<unsigned, unsigned> columnRange; |
| pair<unsigned, unsigned> rowRange; |
| AXTableCell* tableCellChild = toAXTableCell(child); |
| tableCellChild->columnIndexRange(columnRange); |
| tableCellChild->rowIndexRange(rowRange); |
| |
| if ((column >= columnRange.first && column < (columnRange.first + columnRange.second)) |
| && (row >= rowRange.first && row < (rowRange.first + rowRange.second))) |
| return tableCellChild; |
| } |
| } |
| |
| return 0; |
| } |
| |
| AccessibilityRole AXTable::roleValue() const |
| { |
| if (!isAXTable()) |
| return AXLayoutObject::roleValue(); |
| |
| return TableRole; |
| } |
| |
| bool AXTable::computeAccessibilityIsIgnored(IgnoredReasons* ignoredReasons) const |
| { |
| AXObjectInclusion decision = defaultObjectInclusion(ignoredReasons); |
| if (decision == IncludeObject) |
| return false; |
| if (decision == IgnoreObject) |
| return true; |
| |
| if (!isAXTable()) |
| return AXLayoutObject::computeAccessibilityIsIgnored(ignoredReasons); |
| |
| return false; |
| } |
| |
| String AXTable::deprecatedTitle(TextUnderElementMode mode) const |
| { |
| if (!isAXTable()) |
| return AXLayoutObject::deprecatedTitle(mode); |
| |
| String title; |
| if (!m_layoutObject) |
| return title; |
| |
| // see if there is a caption |
| Node* tableElement = m_layoutObject->node(); |
| if (isHTMLTableElement(tableElement)) { |
| HTMLTableCaptionElement* caption = toHTMLTableElement(tableElement)->caption(); |
| if (caption) |
| title = caption->innerText(); |
| } |
| |
| // try the standard |
| if (title.isEmpty()) |
| title = AXLayoutObject::deprecatedTitle(mode); |
| |
| return title; |
| } |
| |
| DEFINE_TRACE(AXTable) |
| { |
| visitor->trace(m_rows); |
| visitor->trace(m_columns); |
| visitor->trace(m_headerContainer); |
| AXLayoutObject::trace(visitor); |
| } |
| |
| } // namespace blink |