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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "modules/webaudio/ChannelMergerNode.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/dom/ExceptionCode.h"
#include "core/dom/ExecutionContext.h"
#include "modules/webaudio/AbstractAudioContext.h"
#include "modules/webaudio/AudioNodeInput.h"
#include "modules/webaudio/AudioNodeOutput.h"
namespace blink {
ChannelMergerHandler::ChannelMergerHandler(AudioNode& node, float sampleRate, unsigned numberOfInputs)
: AudioHandler(NodeTypeChannelMerger, node, sampleRate)
{
// These properties are fixed for the node and cannot be changed by user.
m_channelCount = 1;
m_channelCountMode = Explicit;
// Create the requested number of inputs.
for (unsigned i = 0; i < numberOfInputs; ++i)
addInput();
// Create the output with the requested number of channels.
addOutput(numberOfInputs);
initialize();
}
PassRefPtr<ChannelMergerHandler> ChannelMergerHandler::create(AudioNode& node, float sampleRate, unsigned numberOfInputs)
{
return adoptRef(new ChannelMergerHandler(node, sampleRate, numberOfInputs));
}
void ChannelMergerHandler::process(size_t framesToProcess)
{
AudioNodeOutput& output = this->output(0);
ASSERT_UNUSED(framesToProcess, framesToProcess == output.bus()->length());
unsigned numberOfOutputChannels = output.numberOfChannels();
ASSERT(numberOfInputs() == numberOfOutputChannels);
// Merge multiple inputs into one output.
for (unsigned i = 0; i < numberOfOutputChannels; ++i) {
AudioNodeInput& input = this->input(i);
ASSERT(input.numberOfChannels() == 1);
AudioChannel* outputChannel = output.bus()->channel(i);
if (input.isConnected()) {
// The mixing rules will be applied so multiple channels are down-
// mixed to mono (when the mixing rule is defined). Note that only
// the first channel will be taken for the undefined input channel
// layout.
//
// See: http://webaudio.github.io/web-audio-api/#channel-up-mixing-and-down-mixing
AudioChannel* inputChannel = input.bus()->channel(0);
outputChannel->copyFrom(inputChannel);
} else {
// If input is unconnected, fill zeros in the channel.
outputChannel->zero();
}
}
}
void ChannelMergerHandler::setChannelCount(unsigned long channelCount, ExceptionState& exceptionState)
{
ASSERT(isMainThread());
AbstractAudioContext::AutoLocker locker(context());
// channelCount must be 1.
if (channelCount != 1) {
exceptionState.throwDOMException(
InvalidStateError,
"ChannelMerger: channelCount cannot be changed from 1");
}
}
void ChannelMergerHandler::setChannelCountMode(const String& mode, ExceptionState& exceptionState)
{
ASSERT(isMainThread());
AbstractAudioContext::AutoLocker locker(context());
// channcelCountMode must be 'explicit'.
if (mode != "explicit") {
exceptionState.throwDOMException(
InvalidStateError,
"ChannelMerger: channelCountMode cannot be changed from 'explicit'");
}
}
// ----------------------------------------------------------------
ChannelMergerNode::ChannelMergerNode(AbstractAudioContext& context, float sampleRate, unsigned numberOfInputs)
: AudioNode(context)
{
setHandler(ChannelMergerHandler::create(*this, sampleRate, numberOfInputs));
}
ChannelMergerNode* ChannelMergerNode::create(AbstractAudioContext& context, float sampleRate, unsigned numberOfInputs)
{
if (!numberOfInputs || numberOfInputs > AbstractAudioContext::maxNumberOfChannels())
return nullptr;
return new ChannelMergerNode(context, sampleRate, numberOfInputs);
}
} // namespace blink
#endif // ENABLE(WEB_AUDIO)