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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_HID_HID_CONNECTION_H_
#define DEVICE_HID_HID_CONNECTION_H_
#include <stdint.h>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/threading/thread_checker.h"
#include "device/hid/hid_device_info.h"
#include "net/base/io_buffer.h"
namespace device {
class HidConnection : public base::RefCountedThreadSafe<HidConnection> {
public:
enum SpecialReportIds {
kNullReportId = 0x00,
kAnyReportId = 0xFF,
};
typedef base::Callback<void(bool success, size_t size)> IOCallback;
const HidDeviceInfo& device_info() const { return device_info_; }
bool has_protected_collection() const { return has_protected_collection_; }
bool has_report_id() const { return has_report_id_; }
const base::ThreadChecker& thread_checker() const { return thread_checker_; }
void Read(scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback);
void Write(uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback);
void GetFeatureReport(uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback);
void SendFeatureReport(uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback);
protected:
friend class base::RefCountedThreadSafe<HidConnection>;
explicit HidConnection(const HidDeviceInfo& device_info);
virtual ~HidConnection();
virtual void PlatformRead(scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback) = 0;
virtual void PlatformWrite(uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback) = 0;
virtual void PlatformGetFeatureReport(
uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback) = 0;
virtual void PlatformSendFeatureReport(
uint8_t report_id,
scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback) = 0;
// PlatformRead implementation must call this method on read
// success, rather than directly running the callback.
// In case incoming buffer is empty or protected, it is filtered
// and this method returns false. Otherwise it runs the callback
// and returns true.
bool CompleteRead(scoped_refptr<net::IOBufferWithSize> buffer,
const IOCallback& callback);
private:
bool IsReportIdProtected(const uint8_t report_id);
const HidDeviceInfo device_info_;
bool has_report_id_;
bool has_protected_collection_;
base::ThreadChecker thread_checker_;
DISALLOW_COPY_AND_ASSIGN(HidConnection);
};
struct PendingHidReport {
PendingHidReport();
~PendingHidReport();
scoped_refptr<net::IOBufferWithSize> buffer;
};
struct PendingHidRead {
PendingHidRead();
~PendingHidRead();
scoped_refptr<net::IOBufferWithSize> buffer;
HidConnection::IOCallback callback;
};
} // namespace device
#endif // DEVICE_HID_HID_CONNECTION_H_