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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_PRERENDER_PRERENDER_HANDLE_H_
#define CHROME_BROWSER_PRERENDER_PRERENDER_HANDLE_H_
#include "base/basictypes.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "chrome/browser/prerender/prerender_manager.h"
class GURL;
namespace content {
class SessionStorageNamespace;
}
namespace prerender {
class PrerenderContents;
// A class representing a running prerender to a client of the PrerenderManager.
// Methods on PrerenderManager which start prerenders return a caller-owned
// PrerenderHandle* to the client (or NULL if they are unable to start a
// prerender). Because the PrerenderManager can stop running prerenders at any
// time, callers may wish to check PrerenderHandle::IsValid() before operating
// on their prerenders.
class PrerenderHandle : public base::NonThreadSafe {
public:
// Before calling the destructor, the caller must invalidate the handle by
// calling either OnNavigateAway or OnCancel.
~PrerenderHandle();
// The launcher is navigating away from the context that launched this
// prerender. The prerender will likely stay alive briefly though, in case we
// are going through a redirect chain that will target it. This call
// invalidates the handle. If the prerender handle is already invalid, this
// call does nothing.
void OnNavigateAway();
// The launcher has taken explicit action to remove this prerender (for
// instance, removing a link element from a document). This call invalidates
// the handle. If the prerender handle is already invalid, this call does
// nothing.
void OnCancel();
// True if the prerender handle is still connected to a (pending or running)
// prerender. Handles can become invalid through explicit requests by the
// client, such as calling OnCancel() or OnNavigateAway(), and handles
// also become invalid when the PrerenderManager cancels prerenders.
bool IsValid() const;
// True if this prerender was launched by a page that was itself being
// prerendered, and so has not yet been started.
bool IsPending() const;
// True if this prerender is currently active.
bool IsPrerendering() const;
// True if we started a prerender, and it has finished loading.
bool IsFinishedLoading() const;
private:
friend class PrerenderManager;
explicit PrerenderHandle(PrerenderManager::PrerenderData* prerender_data);
void SwapPrerenderDataWith(PrerenderHandle* other_prerender_handle);
base::WeakPtr<PrerenderManager::PrerenderData> prerender_data_;
base::WeakPtrFactory<PrerenderHandle> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(PrerenderHandle);
};
} // namespace prerender
#endif // CHROME_BROWSER_PRERENDER_PRERENDER_HANDLE_H_