blob: e700f69f15565c2b3f1aa00a68b76836ad9e734d [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/software_frame_manager.h"
#include <vector>
#include "base/memory/scoped_vector.h"
#include "base/memory/shared_memory.h"
#include "base/sys_info.h"
#include "content/common/host_shared_bitmap_manager.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace content {
class FakeSoftwareFrameManagerClient : public SoftwareFrameManagerClient {
public:
FakeSoftwareFrameManagerClient()
: evicted_count_(0), weak_ptr_factory_(this) {
software_frame_manager_.reset(new SoftwareFrameManager(
weak_ptr_factory_.GetWeakPtr()));
}
virtual ~FakeSoftwareFrameManagerClient() {
HostSharedBitmapManager::current()->ProcessRemoved(
base::GetCurrentProcessHandle());
}
virtual void SoftwareFrameWasFreed(uint32 output_surface_id,
unsigned frame_id) OVERRIDE {
freed_frames_.push_back(std::make_pair(output_surface_id, frame_id));
}
virtual void ReleaseReferencesToSoftwareFrame() OVERRIDE {
++evicted_count_;
}
bool SwapToNewFrame(uint32 output_surface, unsigned frame_id) {
cc::SoftwareFrameData frame;
frame.id = frame_id;
frame.size = gfx::Size(1, 1);
frame.damage_rect = gfx::Rect(frame.size);
frame.bitmap_id = cc::SharedBitmap::GenerateId();
scoped_ptr<base::SharedMemory> memory =
make_scoped_ptr(new base::SharedMemory);
memory->CreateAnonymous(4);
HostSharedBitmapManager::current()->ChildAllocatedSharedBitmap(
4, memory->handle(), base::GetCurrentProcessHandle(), frame.bitmap_id);
allocated_memory_.push_back(memory.release());
return software_frame_manager_->SwapToNewFrame(
output_surface, &frame, 1.0, base::GetCurrentProcessHandle());
}
SoftwareFrameManager* software_frame_manager() {
return software_frame_manager_.get();
}
size_t freed_frame_count() const { return freed_frames_.size(); }
size_t evicted_frame_count() const { return evicted_count_; }
private:
std::vector<std::pair<uint32,unsigned> > freed_frames_;
size_t evicted_count_;
ScopedVector<base::SharedMemory> allocated_memory_;
scoped_ptr<SoftwareFrameManager> software_frame_manager_;
base::WeakPtrFactory<FakeSoftwareFrameManagerClient>
weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(FakeSoftwareFrameManagerClient);
};
class SoftwareFrameManagerTest : public testing::Test {
public:
SoftwareFrameManagerTest() {}
void AllocateClients(size_t num_clients) {
for (size_t i = 0; i < num_clients; ++i)
clients_.push_back(new FakeSoftwareFrameManagerClient);
}
void FreeClients() {
for (size_t i = 0; i < clients_.size(); ++i)
delete clients_[i];
clients_.clear();
}
size_t MaxNumberOfSavedFrames() const {
size_t result =
RendererFrameManager::GetInstance()->max_number_of_saved_frames();
return result;
}
protected:
std::vector<FakeSoftwareFrameManagerClient*> clients_;
private:
DISALLOW_COPY_AND_ASSIGN(SoftwareFrameManagerTest);
};
TEST_F(SoftwareFrameManagerTest, DoNotEvictVisible) {
// Create twice as many frames as are allowed.
AllocateClients(2 * MaxNumberOfSavedFrames());
// Swap a visible frame to all clients_. Because they are all visible,
// the should not be evicted.
for (size_t i = 0; i < clients_.size(); ++i) {
bool swap_result = clients_[i]->SwapToNewFrame(
static_cast<uint32>(i), 0);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
for (size_t i = 0; i < clients_.size(); ++i) {
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
// Swap another frame and make sure the original was freed (but not evicted).
for (size_t i = 0; i < clients_.size(); ++i) {
bool swap_result = clients_[i]->SwapToNewFrame(
static_cast<uint32>(i), 1);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(1u, clients_[i]->freed_frame_count());
}
for (size_t i = 0; i < clients_.size(); ++i) {
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(1u, clients_[i]->freed_frame_count());
}
// Mark the frames as nonvisible and make sure they start getting evicted.
for (size_t i = 0; i < clients_.size(); ++i) {
clients_[i]->software_frame_manager()->SetVisibility(false);
if (clients_.size() - i > MaxNumberOfSavedFrames()) {
EXPECT_EQ(1u, clients_[i]->evicted_frame_count());
EXPECT_EQ(2u, clients_[i]->freed_frame_count());
} else {
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(1u, clients_[i]->freed_frame_count());
}
}
// Clean up.
FreeClients();
}
TEST_F(SoftwareFrameManagerTest, DoNotEvictDuringSwap) {
// Create twice as many frames as are allowed.
AllocateClients(2 * MaxNumberOfSavedFrames());
// Swap a visible frame to all clients_. Because they are all visible,
// the should not be evicted.
for (size_t i = 0; i < clients_.size(); ++i) {
bool swap_result = clients_[i]->SwapToNewFrame(static_cast<uint32>(i), 0);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
for (size_t i = 0; i < clients_.size(); ++i) {
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
// Now create a test non-visible client, and swap a non-visible frame in.
scoped_ptr<FakeSoftwareFrameManagerClient> test_client(
new FakeSoftwareFrameManagerClient);
test_client->software_frame_manager()->SetVisibility(false);
{
bool swap_result = test_client->SwapToNewFrame(
static_cast<uint32>(500), 0);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, test_client->evicted_frame_count());
EXPECT_EQ(0u, test_client->freed_frame_count());
test_client->software_frame_manager()->SwapToNewFrameComplete(false);
EXPECT_EQ(1u, test_client->evicted_frame_count());
EXPECT_EQ(1u, test_client->freed_frame_count());
}
// Clean up.
FreeClients();
}
TEST_F(SoftwareFrameManagerTest, Cleanup) {
// Create twice as many frames as are allowed.
AllocateClients(2 * MaxNumberOfSavedFrames());
// Swap a visible frame to all clients_. Because they are all visible,
// the should not be evicted.
for (size_t i = 0; i < clients_.size(); ++i) {
bool swap_result = clients_[i]->SwapToNewFrame(static_cast<uint32>(i), 0);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
// Destroy them.
FreeClients();
// Create the maximum number of frames, all non-visible. They should not
// be evicted, because the previous frames were cleaned up at destruction.
AllocateClients(MaxNumberOfSavedFrames());
for (size_t i = 0; i < clients_.size(); ++i) {
cc::SoftwareFrameData frame;
bool swap_result = clients_[i]->SwapToNewFrame(static_cast<uint32>(i), 0);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_TRUE(swap_result);
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
for (size_t i = 0; i < clients_.size(); ++i) {
EXPECT_EQ(0u, clients_[i]->evicted_frame_count());
EXPECT_EQ(0u, clients_[i]->freed_frame_count());
}
// Clean up.
FreeClients();
}
TEST_F(SoftwareFrameManagerTest, EvictVersusFree) {
// Create twice as many frames as are allowed and swap a visible frame to all
// clients_. Because they are all visible, the should not be evicted.
AllocateClients(2 * MaxNumberOfSavedFrames());
for (size_t i = 0; i < clients_.size(); ++i) {
clients_[i]->SwapToNewFrame(static_cast<uint32>(i), 0);
clients_[i]->software_frame_manager()->SwapToNewFrameComplete(true);
}
// Create a test client with a frame that is not evicted.
scoped_ptr<FakeSoftwareFrameManagerClient> test_client(
new FakeSoftwareFrameManagerClient);
bool swap_result = test_client->SwapToNewFrame(static_cast<uint32>(500), 0);
EXPECT_TRUE(swap_result);
test_client->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_EQ(0u, test_client->evicted_frame_count());
EXPECT_EQ(0u, test_client->freed_frame_count());
// Take out a reference on the current frame and make the memory manager
// evict it. The frame will not be freed until this reference is released.
cc::TextureMailbox mailbox;
scoped_ptr<cc::SingleReleaseCallback> callback;
test_client->software_frame_manager()->GetCurrentFrameMailbox(
&mailbox, &callback);
test_client->software_frame_manager()->SetVisibility(false);
EXPECT_EQ(1u, test_client->evicted_frame_count());
EXPECT_EQ(0u, test_client->freed_frame_count());
// Swap a few frames. The frames will be freed as they are swapped out.
for (size_t frame = 0; frame < 10; ++frame) {
bool swap_result = test_client->SwapToNewFrame(
static_cast<uint32>(500), 1 + static_cast<int>(frame));
EXPECT_TRUE(swap_result);
test_client->software_frame_manager()->SwapToNewFrameComplete(true);
EXPECT_EQ(frame, test_client->freed_frame_count());
EXPECT_EQ(1u, test_client->evicted_frame_count());
}
// The reference to the frame that we didn't free is in the callback
// object. It will go away when the callback is destroyed.
EXPECT_EQ(9u, test_client->freed_frame_count());
EXPECT_EQ(1u, test_client->evicted_frame_count());
callback->Run(0, false);
callback.reset();
EXPECT_EQ(10u, test_client->freed_frame_count());
EXPECT_EQ(1u, test_client->evicted_frame_count());
FreeClients();
}
} // namespace content