| |
| /* |
| ** Copyright (c) 2012 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a |
| ** copy of this software and/or associated documentation files (the |
| ** "Materials"), to deal in the Materials without restriction, including |
| ** without limitation the rights to use, copy, modify, merge, publish, |
| ** distribute, sublicense, and/or sell copies of the Materials, and to |
| ** permit persons to whom the Materials are furnished to do so, subject to |
| ** the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included |
| ** in all copies or substantial portions of the Materials. |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| */ |
| |
| |
| #ifdef GL_ES |
| precision mediump float; |
| #endif |
| struct sabcd |
| { |
| float a; |
| float b; |
| float c; |
| float d; |
| }; |
| |
| |
| |
| sabcd qualifiers(in sabcd a, out sabcd b, inout sabcd c, const in sabcd d, |
| sabcd e) |
| { |
| sabcd one = sabcd(1.0, 1.0, 1.0, 1.0); |
| |
| b = a; |
| |
| c.a += d.a; |
| c.b += d.b; |
| c.c += d.c; |
| c.d += d.d; |
| |
| a.a += one.a; |
| a.b += one.b; |
| a.c += one.c; |
| a.d += one.d; |
| |
| return e; |
| } |
| |
| void main (void) |
| { |
| sabcd a = sabcd(1.0, 1.0, 1.0, 1.0); |
| sabcd b = sabcd(2.0, 2.0, 2.0, 2.0); |
| sabcd c = sabcd(3.0, 3.0, 3.0, 3.0); |
| sabcd d = sabcd(4.0, 4.0, 4.0, 4.0); |
| sabcd e = sabcd(1.0, 1.0, 1.0, 1.0); |
| sabcd f = sabcd(0.0, 0.0, 0.0, 0.0); |
| sabcd one = sabcd(1.0, 1.0, 1.0, 1.0); |
| sabcd four = sabcd(4.0, 4.0, 4.0, 4.0); |
| sabcd seven = sabcd(7.0, 7.0, 7.0, 7.0); |
| float q = 0.0; |
| float q2 = 0.0; |
| |
| f = qualifiers(a, b, c, d, e); |
| |
| if(a == one) q += 1.0; |
| if(b == one) q += 2.0; |
| if(c == seven) q += 4.0; |
| if(d == four) q2 += 1.0; |
| if(e == one) q2 += 2.0; |
| if(f == one) q2 += 4.0; |
| |
| gl_FragColor = vec4(vec2(q / 7.0, q2 / 7.0), 1.0, 1.0); |
| } |