| # ***** BEGIN LICENSE BLOCK ***** |
| # Version: MPL 1.1/GPL 2.0/LGPL 2.1 |
| # |
| # The contents of this file are subject to the Mozilla Public License Version |
| # 1.1 (the "License"); you may not use this file except in compliance with |
| # the License. You may obtain a copy of the License at |
| # http://www.mozilla.org/MPL/ |
| # |
| # Software distributed under the License is distributed on an "AS IS" basis, |
| # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License |
| # for the specific language governing rights and limitations under the |
| # License. |
| # |
| # The Original Code is Mozilla MathML Project. |
| # |
| # The Initial Developer of the Original Code is |
| # The University of Queensland. |
| # Portions created by the Initial Developer are Copyright (C) 2001 |
| # the Initial Developer. All Rights Reserved. |
| # |
| # Contributor(s): |
| # Roger B. Sidje <rbs@maths.uq.edu.au> |
| # Karl Tomlinson <karlt+@karlt.net>, Mozilla Corporation |
| # |
| # Alternatively, the contents of this file may be used under the terms of |
| # either the GNU General Public License Version 2 or later (the "GPL"), or |
| # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), |
| # in which case the provisions of the GPL or the LGPL are applicable instead |
| # of those above. If you wish to allow use of your version of this file only |
| # under the terms of either the GPL or the LGPL, and not to allow others to |
| # use your version of this file under the terms of the MPL, indicate your |
| # decision by deleting the provisions above and replace them with the notice |
| # and other provisions required by the GPL or the LGPL. If you do not delete |
| # the provisions above, a recipient may use your version of this file under |
| # the terms of any one of the MPL, the GPL or the LGPL. |
| # |
| # ***** END LICENSE BLOCK ***** |
| |
| # LOCALIZATION NOTE: FILE |
| # Do not translate anything in this file |
| |
| # This file contains the list of all stretchy MathML chars that |
| # can be rendered using only Unicode code points. |
| |
| # [ T/L | M | B/R | G | size0 ... size{N-1} ] |
| \u0028 = \u239B\uFFFD\u239D\u239C\u0028 # ( |
| \u0029 = \u239E\uFFFD\u23A0\u239F\u0029 # ) |
| \u005B = \u23A1\uFFFD\u23A3\u23A2\u005B # [ |
| \u005D = \u23A4\uFFFD\u23A6\u23A5\u005D # ] |
| \u007B = \u23A7\u23A8\u23A9\u23AA\u007B # { |
| \u007C = \uFFFD\uFFFD\uFFFD\u007C\u007C # | |
| \u007D = \u23AB\u23AC\u23AD\u23AA\u007D # } |
| |
| # OverBar is stretched with U+0305 COMBINING OVERLINE which "connects on left and right" |
| \u00AF = \uFFFD\uFFFD\uFFFD\u0305\u00AF # OverBar |
| #\u0305 doesn't appear to be referenced by the MathML spec |
| \u0332 = \uFFFD\uFFFD\uFFFD\u0332\u0332 # COMBINING LOW LINE, UnderBar |
| |
| \u2016 = \uFFFD\uFFFD\uFFFD\u2016\u2016 # DOUBLE VERTICAL LINE, Vert, Verbar |
| |
| \u2190 = \u2190\uFFFD\uFFFD\u23AF\u2190\u27F5 # LeftArrow, larr, leftarrow |
| \u2191 = \u2191\uFFFD\uFFFD\u23D0\u2191 # UpArrow, uarr, uparrow |
| \u2192 = \uFFFD\uFFFD\u2192\u23AF\u2192\u27F6 # RightArrow, rarr, rightarrow |
| \u2193 = \uFFFD\uFFFD\u2193\u23D0\u2193 # DownArrow, darr, downarrow |
| \u2194 = \u2190\uFFFD\u2192\u23AF\u2194\u27F7 # LeftRightArrow, harr, leftrightarrow |
| \u2195 = \u2191\uFFFD\u2193\u23D0\u2195 # UpDownArrow, updownarrow, varr |
| |
| # For STIXGeneral U+22A2/U+22A3 RIGHT/LEFT TACK are different heights to U+23AF. |
| # Could use LONG RIGHT/LEFT TACK instead, but STIXNonUnicode provides |
| # E0B6 stix-maps-to-relation tail |
| #\u21A4 = \u2190\uFFFD\u27DE\u23AF\u21A6\u27FB # LeftTeeArrow, mapstoleft |
| #\u21A6 = \u27DD\uFFFD\u2192\u23AF\u21A6\u27FC # RightTeeArrow, map, mapsto |
| #\u295A = \u21BC\uFFFD\u27DE\u23AF\u295A # LeftTeeVector |
| #\u295B = \u27DD\uFFFD\u21C0\u23AF\u295B # RIGHTWARDS HARPOON WITH BARB UP FROM BAR, RightTeeVector |
| #\u295E = \u21BD\uFFFD\u27DE\u23AF\u295E # DownLeftTeeVector |
| #\u295F = \u27DD\uFFFD\u21C1\u23AF\u295F # RIGHTWARDS HARPOON WITH BARB DOWN FROM BAR, DownRightTeeVector |
| # Cambria Math does not have U+27DD/U+27DE |
| \u21A4 = \u2190\uFFFD\u22A3\u23AF\u21A6\u27FB # LeftTeeArrow, mapstoleft |
| \u21A6 = \u22A2\uFFFD\u2192\u23AF\u21A6\u27FC # RightTeeArrow, map, mapsto |
| \u295A = \u21BC\uFFFD\u22A3\u23AF\u295A # LeftTeeVector |
| \u295B = \u22A2\uFFFD\u21C0\u23AF\u295B # RIGHTWARDS HARPOON WITH BARB UP FROM BAR, RightTeeVector |
| \u295E = \u21BD\uFFFD\u22A3\u23AF\u295E # DownLeftTeeVector |
| \u295F = \u22A2\uFFFD\u21C1\u23AF\u295F # RIGHTWARDS HARPOON WITH BARB DOWN FROM BAR, DownRightTeeVector |
| |
| \u21C0 = \uFFFD\uFFFD\u21C0\u23AF\u21C0 # RightVector, rharu, rightharpoonup |
| \u21C1 = \uFFFD\uFFFD\u21C1\u23AF\u21C1 # DownRightVector, rhard, rightharpoon down |
| \u21BC = \u21BC\uFFFD\uFFFD\u23AF\u21BC # LeftVector, leftharpoonup, lharu |
| \u21BD = \u21BD\uFFFD\uFFFD\u23AF\u21BD # DownLeftVector, leftharpoondown, lhard |
| \u21D0 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D0\u27F8 # DoubleLeftArrow, Leftarrow, lArr |
| \u21D2 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D2\u27F9 # DoubleRightArrow, Implies, Rightarro |
| \u21D4 = \uFFFD\uFFFD\uFFFD\uFFFD\u21D4\u27FA # DoubleLeftRightArrow, Leftrightarrow, hArr, iff |
| |
| # \u221A radical may be made from RADICAL SYMBOL BOTTOM U+23B7 but few fonts |
| # support this character and it is not clear what the appropriate vertical |
| # glue whould be. |
| |
| \u2223 = \uFFFD\uFFFD\uFFFD\u2223\u2223 # VerticalBar, mid |
| \u2225 = \uFFFD\uFFFD\uFFFD\u2225\u2225 # DoubleVerticalBar, par, parallel |
| |
| # If fonts have U+23AE INTEGRAL EXTENSION: |
| # (STIXSize1, Cambria Math, DejaVu Sans/Serif, Apple's Symbol) |
| \u222B = \u2320\uFFFD\u2321\u23AE\u222B # Integral, int |
| # Many fonts don't have U+23AE. For these fonts, a rule can be used as glue: |
| # \u222B = \u2320\uFFFD\u2321\uFFFD\u222B # Integral, int |
| |
| # Using parts of [ and ] (could use box drawings instead) |
| \u2308 = \u23A1\uFFFD\uFFFD\u23A2\u2308 # LeftCeiling, lceil |
| \u2309 = \u23A4\uFFFD\uFFFD\u23A5\u2309 # RightCeiling, rceil |
| \u230A = \uFFFD\uFFFD\u23A3\u23A2\u230A # LeftFloor, lfloor |
| \u230B = \uFFFD\uFFFD\u23A6\u23A5\u230B # RightFloor, rfloor |
| |
| # Support for l/r moustache from the parts of lbrace { and rbrace } |
| \u23B0 = \u23A7\uFFFD\u23AD\u23AA\u23B0 # lmoustache, lmoust |
| \u23B1 = \u23AB\uFFFD\u23A9\u23AA\u23B1 # rmoustache, rmoust |
| |
| # Using normal arrows as heads instead of long arrows for the sake of |
| # Apple's Symbol font. |
| \u27F5 = \u2190\uFFFD\uFFFD\u23AF\u27F5 # LongLeftArrow |
| \u27F6 = \uFFFD\uFFFD\u2192\u23AF\u27F6 # LongRightArrow |
| \u27F7 = \u2190\uFFFD\u2192\u23AF\u27F7 # LongLeftRightArrow |
| |
| \u294E = \u21BC\uFFFD\u21C0\u23AF\u294E #LEFT BARB UP RIGHT BARB UP HARPOON, LeftRightVector |
| \u2950 = \u21BD\uFFFD\u21C1\u23AF\u2950 #LEFT BARB DOWN RIGHT BARB DOWN HARPOON , DownLeftRightVector |