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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org object loading code.
*
* The Initial Developer of the Original Code is
* Christian Biesinger <cbiesinger@web.de>.
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
interface nsIObjectFrame;
interface nsIPluginInstance;
/**
* This interface represents a content node that loads objects.
*/
[scriptable, uuid(90ab443e-3e99-405e-88c9-9c42adaa3217)]
interface nsIObjectLoadingContent : nsISupports
{
const unsigned long TYPE_LOADING = 0;
const unsigned long TYPE_IMAGE = 1;
const unsigned long TYPE_PLUGIN = 2;
const unsigned long TYPE_DOCUMENT = 3;
const unsigned long TYPE_NULL = 4;
/**
* The actual mime type (the one we got back from the network
* request) for the element.
*/
readonly attribute ACString actualType;
/**
* Gets the type of the content that's currently loaded. See
* the constants above for the list of possible values.
*/
readonly attribute unsigned long displayedType;
/**
* Gets the content type that corresponds to the give MIME type. See the
* constants above for the list of possible values. If nothing else fits,
* TYPE_NULL will be returned.
*/
unsigned long getContentTypeForMIMEType(in AUTF8String aMimeType);
/**
* Returns the plugin instance if it has already been instantiated. This
* will never instantiate the plugin and so is safe to call even when
* content script must not execute.
*/
[noscript] readonly attribute nsIPluginInstance pluginInstance;
/**
* Makes sure that a frame for this object exists, and that the plugin is
* instantiated. This method does nothing if the type is not #TYPE_PLUGIN.
* There is no guarantee that there will be a frame after this method is
* called; for example, the node may have a display:none style. If plugin
* instantiation is possible, it will be done synchronously by this method,
* and the plugin instance will be returned. A success return value does not
* necessarily mean that the instance is nonnull.
*
* This is a noscript method because it is internal and will go away once
* plugin loading moves to content.
*
* @note If there is an error instantiating the plugin, this method will
* trigger fallback to replacement content, and the type will change (and
* this method will return a failure code)
*/
[noscript] nsIPluginInstance ensureInstantiation();
/**
* Tells the content about an associated object frame.
* This can be called multiple times for different frames.
*
* This is noscript because this is an internal method that will go away, and
* because nsIObjectFrame is unscriptable.
*/
[noscript] void hasNewFrame(in nsIObjectFrame aFrame);
};