Added VRLayer, VRWebGLLayer, and VRViewport WebGL Layer doesn't yet create a framebuffer, because that's way too much additional code to cram into this CL. Bug: 670510 Change-Id: I5d64d264d94f76ddca9eb3add5a651a3de5b2ccc Reviewed-on: https://chromium-review.googlesource.com/752305 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Kentaro Hara <haraken@chromium.org> Reviewed-by: Michael Thiessen <mthiesse@chromium.org> Cr-Commit-Position: refs/heads/master@{#513880}
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