Remove a few enums from non-indexed glGet* calls in validation command buffer. They are: GL_TRANSFORM_FEEDBACK_BUFFER_SIZE GL_TRANSFORM_FEEDBACK_BUFFER_START GL_UNIFORM_BUFFER_SIZE GL_UNIFORM_BUFFER_START They should only be queried using the indexed glGet* calls. Both WebGL2RenderingContextBase and ANGLE get the correct behavior, so only validating command buffer behavior needs to be fixed. BUG=957422 TEST=gpu_unittests R=geofflang@chromium.org Change-Id: I38e4da2d50f1e9c6ced620f5348447c2f3ab5c78 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1589287 Reviewed-by: Antoine Labour <piman@chromium.org> Commit-Queue: Zhenyao Mo <zmo@chromium.org> Cr-Commit-Position: refs/heads/master@{#655292}
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