| // Copyright 2019 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_DUAL_GPU_STATE_MAC_H_ |
| #define UI_GL_DUAL_GPU_STATE_MAC_H_ |
| |
| #include <OpenGL/CGLRenderers.h> |
| #include <OpenGL/CGLTypes.h> |
| |
| #include "base/cancelable_callback.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/no_destructor.h" |
| #include "base/synchronization/lock.h" |
| #include "build/build_config.h" |
| #include "ui/gl/dual_gpu_state.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_export.h" |
| |
| namespace gl { |
| |
| class GL_EXPORT DualGPUStateMac : public DualGPUState { |
| public: |
| static DualGPUStateMac* GetInstance(); |
| |
| DualGPUStateMac(const DualGPUStateMac&) = delete; |
| DualGPUStateMac& operator=(const DualGPUStateMac&) = delete; |
| |
| private: |
| friend base::NoDestructor<DualGPUStateMac>; |
| |
| DualGPUStateMac(); |
| ~DualGPUStateMac(); |
| |
| void SwitchToHighPerformanceGPUIfNeeded() override; |
| void SwitchToLowPowerGPU() override; |
| void AttemptSwitchToLowPowerGPUWithDelay() override; |
| void CancelDelayedSwitchToLowPowerGPU() override; |
| |
| void AllocateDiscretePixelFormatObjectIfNeeded(); |
| void ReleaseDiscretePixelFormatObjectIfNeeded(); |
| |
| CGLPixelFormatObj discrete_pixelformat_ = nullptr; |
| base::CancelableOnceClosure cancelable_delay_callback_; |
| }; |
| |
| } // namespace gl |
| |
| #endif // UI_GL_DUAL_GPU_STATE_MAC_H_ |