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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_FENCE_NV_H_
#define UI_GL_GL_FENCE_NV_H_
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/gl_fence.h"
namespace gl {
class GL_EXPORT GLFenceNV : public GLFence {
public:
GLFenceNV();
GLFenceNV(const GLFenceNV&) = delete;
GLFenceNV& operator=(const GLFenceNV&) = delete;
~GLFenceNV() override;
// GLFence implementation:
bool ResetSupported() override;
void ResetState() override;
bool HasCompleted() override;
void ClientWait() override;
void ServerWait() override;
void Invalidate() override;
private:
GLuint fence_ = 0;
};
} // namespace gl
#endif // UI_GL_GL_FENCE_NV_H_