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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/** @const */ var LineChart = {};
/**
* The left, right and top margin of the line chart, in pixels.
* @const {number}
*/
LineChart.CHART_MARGIN = 10;
/**
* The default scale of the line chart. The scale means how many milliseconds
* per pixel.
* @const {number}
*/
LineChart.DEFAULT_SCALE = 100;
/**
* The minimun scale of the line chart.
* @const {number}
*/
LineChart.MIN_SCALE = 10;
/**
* The maximum scale of the line chart.
* @const {number}
*/
LineChart.MAX_SCALE = 1000 * 60 * 3;
/**
* The maximum number of the left and right unit label, in pixels.
* @const {number}
*/
LineChart.MAX_VERTICAL_LABEL_NUM = 6;
/**
* The minimum vertical spacing between two text label of the left and right
* unit labels, in pixels.
* @const {number}
*/
LineChart.MIN_LABEL_VERTICAL_SPACING = 4;
/**
* The minimum horizontal spacing from the line chart to the left and right unit
* labels, in pixels.
* @const {number}
*/
LineChart.MIN_LABEL_HORIZONTAL_SPACING = 3;
/**
* The minimum horizontal spacing between two time tick labels, in pixels.
* @const {number}
*/
LineChart.MIN_TIME_LABEL_HORIZONTAL_SPACING = 25;
/**
* The tick length of the unit tick, in pixels.
* @const {number}
*/
LineChart.Y_AXIS_TICK_LENGTH = 20;
/**
* How far does the mouse wheeling to be counted as 1 unit.
* @const {number}
*/
LineChart.MOUSE_WHEEL_UNITS = 120;
/**
* How far does the finger zooming to be counted as 1 unit, in pixels.
* @const {number}
*/
LineChart.TOUCH_ZOOM_UNITS = 60;
/**
* The zooming rate of the line chart.
* @const {number}
*/
LineChart.ZOOM_RATE = 1.25;
/**
* The mouse whell scrolling rate (For horizontal scroll), in pixels.
* @const {number}
*/
LineChart.MOUSE_WHEEL_SCROLL_RATE = 120;
/**
* The drag rate, how many pixels will we move when user drag 1 pixel. Drag rate
* is for both mouse dragging or touch dragging.
* @const {number}
*/
LineChart.DRAG_RATE = 3;
/**
* The set of time step, in milliseconds. Line chart will choose a suitable one
* from this list. The minimum and the maximum scale make sure that we can pick
* up a unit from the list.
* @const {Array<number>}
*/
LineChart.TIME_STEP_UNITS = [
1000, // 1 second
1000 * 5,
1000 * 30,
1000 * 60, // 1 minute
1000 * 60 * 5,
1000 * 60 * 30,
1000 * 60 * 60, // 1 hour
1000 * 60 * 60 * 5,
1000 * 60 * 60 * 10,
];
/**
* The sample rate of the line chart, in pixels. To reduce the cpu usage, we
* only draw data points at the position which are exact multiple of this value.
* @const {number}
*/
LineChart.SAMPLE_RATE = 15;
/**
* The text color of the line chart.
* @const {string}
*/
LineChart.TEXT_COLOR = '#000';
/**
* The grid color of the line chart.
* @const {string}
*/
LineChart.GRID_COLOR = '#888';
/**
* The background color of the line chart.
* @const {string}
*/
LineChart.BACKGROUND_COLOR = '#e3e3e3';
/**
* The color of the menu button.
* @const {string}
*/
LineChart.MENU_TEXT_COLOR_LIGHT = '#e9e9e9';
/** @const{string} */
LineChart.MENU_TEXT_COLOR_DARK = '#333';
/**
* The enum of the align of label.
* @enum {number}
*/
LineChart.UnitLabelAlign = {
LEFT: 0,
RIGHT: 1
};