commit | 0a02171b68978024c0ee08c81fd49101b2388283 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Thu Jul 10 20:24:05 2025 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 10 20:24:05 2025 |
tree | ac180d2a91115f20ce2486ff36bb553cb4e509b0 | |
parent | 4da6803bd9287f9e5bcfc3bdd9d16795e772c09b [diff] |
gpu: Optimistically use persistent access for D3DImageBacking Previously, a D3DImageBacking flagged for potential WebGPU usage would not use persistent access, preventing Graphite from deferring submissions. This resulted in lost performance even if WebGPU was never actually used. This change enables persistent access by default for all D3DImageBackings. The access is only revoked if a non-Graphite device attempts to use the backing. This allows canvases to benefit from deferred submissions, improving performance in scenarios where WebGPU usage is enabled but not actually used. Bug: 429093435 Change-Id: I5273268db2879788405f9429b1d081becd9645f0 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6703564 Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Sunny Sachanandani <sunnyps@chromium.org> Cr-Commit-Position: refs/heads/main@{#1485180}
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