gpu: Cache DXGI shared handle state across shared image mailboxes Augment DXGI GpuMemoryBuffer handles with a base::UnguessableToken that can be used to identify the GMB after its duplicated. The DXGI shared handle is not sufficient for this purpose since D3D/Windows provides no way to retrieve a unique identifier from a handle. DXGISharedHandleManager caches shared handle state using the token as key and vends out scoped_refptrs to the shared handle state. This allows multiple shared images, created from duplicated handles that refer to the same texture, to share keyed mutex state which prevents them from causing accidental deadlocks. DXGISharedHandleManager itself is ref-counted, thread-safe, and outlives the shared handle state. The existing shared handle tests are updated to test this functionality and new unit tests for DXGISharedHandleManager are also added. Bug: 1252296 Change-Id: I3a01810b3d3fa52296aea5fa221ba3ad1c0714ae Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3198119 Reviewed-by: danakj <danakj@chromium.org> Reviewed-by: Ilya Nikolaevskiy <ilnik@chromium.org> Reviewed-by: Frank Liberato <liberato@chromium.org> Reviewed-by: Robert Kroeger <rjkroege@chromium.org> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com> Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org> Cr-Commit-Position: refs/heads/main@{#933953}
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