Enable graphite field trial on Android This enables SkiaGraphite in fieldtrial_testing_config.json for Android. This only causes *some* Android devices to run graphite, namely devices that were already running Ganesh/Vulkan. This will cause a change on some bots, such as Pixel 6, Pixel 7 and Samsung S23. Most Android bots with older hardware will not see any change. This is expected to cause a regression on Pixel 6 perf bots. The benchmark stories start with a clear slate and empty shader cache. Graphite shaders are bigger than Ganesh shaders and take longer to compile. With graphite there is a significant delay compiling shaders at the start of each story which negatively impacts metrics. There are real performance regressions mixed in with this shader compilation delay as well that will need to be fixed before launch. Bug: 40945084 Change-Id: Ie1bb22a86f718c24edef2c89c31d6198d18b12ce Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5904349 Commit-Queue: Kyle Charbonneau <kylechar@chromium.org> Reviewed-by: Saifuddin Hitawala <hitawala@chromium.org> Cr-Commit-Position: refs/heads/main@{#1416745}
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