blob: c830a6cc15c5be10bfd4d65a0d66eed4727ad769 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/**
* @fileoverview LIS Standalone hack
* This file contains the code necessary to make the Touch LIS work
* as a stand-alone application (as opposed to being embedded into chrome).
* This is useful for rapid development and testing, but does not actually form
* part of the product.
*/
// Note that this file never gets concatenated and embeded into Chrome, so we
// can enable strict mode for the whole file just like normal.
'use strict';
/**
* For non-Chrome browsers, create a dummy chrome object
*/
if (!window.chrome) {
var chrome = {};
}
/**
* A replacement chrome.send method that supplies static data for the
* key APIs used by the LIS.
*
* Note that the real chrome object also supplies data for most-viewed and
* recently-closed pages, but the tangent LIS doesn't use that data so we
* don't bother simulating it here.
*
* We create this object by applying an anonymous function so that we can have
* local variables (avoid polluting the global object)
*/
chrome.send = (function() {
var users = [
{
name: 'Alan Beaker',
emailAddress: 'beaker@chromium.org',
imageUrl: '../../app/theme/avatar_beaker.png',
canRemove: false
},
{
name: 'Alex Briefcase',
emailAddress: 'briefcase@chromium.org',
imageUrl: '../../app/theme/avatar_briefcase.png',
canRemove: true
},
{
name: 'Alex Circles',
emailAddress: 'circles@chromium.org',
imageUrl: '../../app/theme/avatar_circles.png',
canRemove: true
},
{name: 'Guest', emailAddress: '', imageUrl: '', canRemove: false}
];
/**
* Invoke the getAppsCallback function with a snapshot of the current app
* database.
*/
function sendGetUsersCallback() {
// We don't want to hand out our array directly because the NTP will
// assume it owns the array and is free to modify it. For now we make a
// one-level deep copy of the array (since cloning the whole thing is
// more work and unnecessary at the moment).
getUsersCallback(users.slice(0));
}
/**
* Like Array.prototype.indexOf but calls a predicate to test for match
*
* @param {Array} array The array to search.
* @param {function(Object): boolean} predicate The function to invoke on
* each element.
* @return {number} First index at which predicate returned true, or -1.
*/
function indexOfPred(array, predicate) {
for (var i = 0; i < array.length; i++) {
if (predicate(array[i]))
return i;
}
return -1;
}
/**
* Get index into apps of an application object
* Requires the specified app to be present
*
* @param {string} id The ID of the application to locate.
* @return {number} The index in apps for an object with the specified ID.
*/
function getUserIndex(name) {
var i = indexOfPred(apps, function(e) {
return e.name === name;
});
if (i == -1)
alert('Error: got unexpected App ID');
return i;
}
/**
* Get an user object given the user name
* Requires
* @param {string} name The user name to search for.
* @return {Object} The corresponding user object.
*/
function getUser(name) {
return users[getUserIndex(name)];
}
/**
* Simlulate the login of a user
*
* @param {string} email_address the email address of the user logging in.
* @param {string} password the password of the user logging in.
*/
function login(email_address, password) {
console.log('password', password);
if (password == 'correct') {
return true;
}
return false;
}
/**
* The chrome server communication entrypoint.
*
* @param {string} command Name of the command to send.
* @param {Array} args Array of command-specific arguments.
*/
return function(command, args) {
// Chrome API is async
window.setTimeout(function() {
switch (command) {
// called to populate the list of applications
case 'GetUsers':
sendGetUsersCallback();
break;
// Called when a user is removed.
case 'RemoveUser':
break;
// Called when a user attempts to login.
case 'Login':
login(args[0], args[1]);
break;
// Called when an app is moved to a different page
case 'MoveUser':
break;
case 'SetGuestPosition':
break;
default:
throw new Error('Unexpected chrome command: ' + command);
break;
}
}, 0);
};
})();
/*
* On iOS we need a hack to avoid spurious click events
* In particular, if the user delays briefly between first touching and starting
* to drag, when the user releases a click event will be generated.
* Note that this seems to happen regardless of whether we do preventDefault on
* touchmove events.
*/
if (/iPhone|iPod|iPad/.test(navigator.userAgent) &&
!(/Chrome/.test(navigator.userAgent))) {
// We have a real iOS device (no a ChromeOS device pretending to be iOS)
(function() {
// True if a gesture is occuring that should cause clicks to be swallowed
var gestureActive = false;
// The position a touch was last started
var lastTouchStartPosition;
// Distance which a touch needs to move to be considered a drag
var DRAG_DISTANCE = 3;
document.addEventListener('touchstart', function(event) {
lastTouchStartPosition = {
x: event.touches[0].clientX,
y: event.touches[0].clientY
};
// A touchstart ALWAYS preceeds a click (valid or not), so cancel any
// outstanding gesture. Also, any multi-touch is a gesture that should
// prevent clicks.
gestureActive = event.touches.length > 1;
}, true);
document.addEventListener('touchmove', function(event) {
// When we see a move, measure the distance from the last touchStart
// If this is a multi-touch then the work here is irrelevant
// (gestureActive is already true)
var t = event.touches[0];
if (Math.abs(t.clientX - lastTouchStartPosition.x) > DRAG_DISTANCE ||
Math.abs(t.clientY - lastTouchStartPosition.y) > DRAG_DISTANCE) {
gestureActive = true;
}
}, true);
document.addEventListener('click', function(event) {
// If we got here without gestureActive being set then it means we had
// a touchStart without any real dragging before touchEnd - we can allow
// the click to proceed.
if (gestureActive) {
event.preventDefault();
event.stopPropagation();
}
}, true);
})();
}
/* Hack to add Element.classList to older browsers that don't yet support it.
From https://developer.mozilla.org/en/DOM/element.classList.
*/
if (typeof Element !== 'undefined' &&
!Element.prototype.hasOwnProperty('classList')) {
(function() {
var classListProp = 'classList', protoProp = 'prototype',
elemCtrProto = Element[protoProp], objCtr = Object,
strTrim = String[protoProp].trim ||
function() {
return this.replace(/^\s+|\s+$/g, '');
},
arrIndexOf = Array[protoProp].indexOf ||
function(item) {
for (var i = 0, len = this.length; i < len; i++) {
if (i in this && this[i] === item) {
return i;
}
}
return -1;
},
// Vendors: please allow content code to instantiate DOMExceptions
/** @constructor */
DOMEx =
function(type, message) {
this.name = type;
this.code = DOMException[type];
this.message = message;
},
checkTokenAndGetIndex =
function(classList, token) {
if (token === '') {
throw new DOMEx(
'SYNTAX_ERR', 'An invalid or illegal string was specified');
}
if (/\s/.test(token)) {
throw new DOMEx(
'INVALID_CHARACTER_ERR',
'String contains an invalid character');
}
return arrIndexOf.call(classList, token);
},
/** @constructor
* @extends {Array} */
ClassList =
function(elem) {
var trimmedClasses = strTrim.call(elem.className),
classes = trimmedClasses ? trimmedClasses.split(/\s+/) : [];
for (var i = 0, len = classes.length; i < len; i++) {
this.push(classes[i]);
}
this._updateClassName = function() {
elem.className = this.toString();
};
},
classListProto = ClassList[protoProp] = [],
classListGetter = function() {
return new ClassList(this);
};
// Most DOMException implementations don't allow calling DOMException's
// toString() on non-DOMExceptions. Error's toString() is sufficient here.
DOMEx[protoProp] = Error[protoProp];
classListProto.item = function(i) {
return this[i] || null;
};
classListProto.contains = function(token) {
token += '';
return checkTokenAndGetIndex(this, token) !== -1;
};
classListProto.add = function(token) {
token += '';
if (checkTokenAndGetIndex(this, token) === -1) {
this.push(token);
this._updateClassName();
}
};
classListProto.remove = function(token) {
token += '';
var index = checkTokenAndGetIndex(this, token);
if (index !== -1) {
this.splice(index, 1);
this._updateClassName();
}
};
classListProto.toggle = function(token) {
token += '';
if (checkTokenAndGetIndex(this, token) === -1) {
this.add(token);
} else {
this.remove(token);
}
};
classListProto.toString = function() {
return this.join(' ');
};
if (objCtr.defineProperty) {
var classListDescriptor = {
get: classListGetter,
enumerable: true,
configurable: true
};
objCtr.defineProperty(elemCtrProto, classListProp, classListDescriptor);
} else if (objCtr[protoProp].__defineGetter__) {
elemCtrProto.__defineGetter__(classListProp, classListGetter);
}
}());
}
/* Hack to add Function.bind to older browsers that don't yet support it. From:
https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind
*/
if (!Function.prototype.bind) {
/**
* @param {Object} selfObj Specifies the object which |this| should
* point to when the function is run. If the value is null or undefined,
* it will default to the global object.
* @param {...*} var_args Additional arguments that are partially
* applied to the function.
* @return {!Function} A partially-applied form of the function bind() was
* invoked as a method of.
* @suppress {duplicate}
*/
Function.prototype.bind = function(selfObj, var_args) {
var slice = [].slice, args = slice.call(arguments, 1), self = this,
/** @constructor */
nop = function() {}, bound = function() {
return self.apply(
this instanceof nop ? this : (selfObj || {}),
args.concat(slice.call(arguments)));
};
nop.prototype = self.prototype;
bound.prototype = new nop();
return bound;
};
}