commit | 282cd8a0d8c7176d9902af2c6b55bfe726879be8 | [log] [tgz] |
---|---|---|
author | Juanmi Huertas <juanmihd@chromium.org> | Thu Mar 19 18:20:00 2020 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Mar 19 18:20:00 2020 |
tree | 3b263a0490ea7e6d159c9a0fb77f17610a7d5a0b | |
parent | 4b3484ef10ec8f5f4bdd74bb757fe5fbb5ce5245 [diff] |
Refactoring GetOrCreateResourceProvider in CanvasRenderingContextHost Added CreateCanvasResourceProvider2d and 3d methods to split a large method, and reordering a part of it to simplify future changes. Bug: 1035589 Change-Id: Icc6aa07ca15cbedd6194eef6c542ba48fde4a563 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2106322 Commit-Queue: Juanmi Huertas <juanmihd@chromium.org> Reviewed-by: Fernando Serboncini <fserb@chromium.org> Cr-Commit-Position: refs/heads/master@{#751722}
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For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.