commit | 39f36e912c51cd7be221ca801084ca4d6ffa445c | [log] [tgz] |
---|---|---|
author | Rafael Cintron <rafael.cintron@microsoft.com> | Fri Sep 03 18:03:15 2021 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 03 18:03:15 2021 |
tree | 9694918d7965cde3347cdba1334b72942d5bdd5d | |
parent | b46015ac4e238d18966e0d511c1e36d77b74077c [diff] |
Label D3D11 devices made by the media engine Looking at traces and dumps from users, we see a large number of D3D11 devices allocated. This CL labels the media ones so we have a better handle of where the allocations are coming from. Bug: 1164111 Change-Id: I1895c9089b3751ac45c35f5dc7254fd0444ba707 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3140612 Reviewed-by: Frank Liberato <liberato@chromium.org> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Cr-Commit-Position: refs/heads/main@{#918168}
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.
The project's web site is https://www.chromium.org.
To check out the source code locally, don't use git clone
! Instead, follow the instructions on how to get the code.
Documentation in the source is rooted in docs/README.md.
Learn how to Get Around the Chromium Source Code Directory Structure .
For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.
If you found a bug, please file it at https://crbug.com/new.