blob: 9b7e1a1ab7fde3bad4a6d6458aa10d80fdefd4f3 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/** Information about a particular bot. */
function BotInfo(name, category) {
// Chop off any digits at the beginning of category names.
if (category && category.length > 0) {
var splitterIndex = category.indexOf('|');
if (splitterIndex != -1) {
category = category.substr(0, splitterIndex);
}
while (category[0] >= '0' && category[0] <= '9') {
category = category.substr(1, category.length);
}
}
this.buildNumbersRunning = null;
this.builds = {};
this.category = category;
this.inFlight = 0;
this.isSteadyGreen = false;
this.name = name;
this.numUpdatesOffline = 0;
this.state = '';
}
/** Update info about the bot, including info about the builder's builds. */
BotInfo.prototype.update = function(rootJsonUrl, builderJson) {
// Update the builder's state.
this.buildNumbersRunning = builderJson.currentBuilds;
this.numPendingBuilds = builderJson.pendingBuilds;
this.state = builderJson.state;
// Check if an offline bot is still offline.
if (this.state == 'offline') {
this.numUpdatesOffline++;
console.log(this.name + ' has been offline for ' +
this.numUpdatesOffline + ' update(s) in a row');
} else {
this.numUpdatesOffline = 0;
}
// Send asynchronous requests to get info about the builder's last builds.
var lastCompletedBuildNumber =
this.guessLastCompletedBuildNumber(builderJson);
if (lastCompletedBuildNumber) {
var startNumber = lastCompletedBuildNumber - NUM_PREVIOUS_BUILDS_TO_SHOW;
for (var buildNumber = startNumber;
buildNumber <= lastCompletedBuildNumber;
++buildNumber) {
if (buildNumber < 0) continue;
// Use cached state after the builder indicates that it has finished.
if (this.builds[buildNumber] &&
this.builds[buildNumber].state != 'running') {
gNumRequestsIgnored++;
continue;
}
this.requestJson(rootJsonUrl, buildNumber);
}
}
};
/** Request and save data about a particular build. */
BotInfo.prototype.requestJson = function(rootJsonUrl, buildNumber) {
this.inFlight++;
gNumRequestsInFlight++;
var botInfo = this;
var url = rootJsonUrl + 'builders/' + this.name + '/builds/' + buildNumber;
var request = new XMLHttpRequest();
request.open('GET', url, true);
request.onreadystatechange = function() {
if (request.readyState == 4 && request.status == 200) {
botInfo.inFlight--;
gNumRequestsInFlight--;
var json = JSON.parse(request.responseText);
botInfo.builds[json.number] = new BuildInfo(json);
botInfo.updateIsSteadyGreen();
gWaterfallDataIsDirty = true;
}
};
request.send(null);
};
/** Guess the last known build a builder finished. */
BotInfo.prototype.guessLastCompletedBuildNumber = function(builderJson) {
// The cached builds line doesn't store every build so we can't just take the
// last number.
var buildNumbersRunning = builderJson.currentBuilds;
this.buildNumbersRunning = buildNumbersRunning;
var buildNumbersCached = builderJson.cachedBuilds;
if (buildNumbersRunning && buildNumbersRunning.length > 0) {
var maxBuildNumber =
Math.max(buildNumbersCached[buildNumbersCached.length - 1],
buildNumbersRunning[buildNumbersRunning.length - 1]);
var completedBuildNumber = maxBuildNumber;
while (buildNumbersRunning.indexOf(completedBuildNumber) != -1 &&
completedBuildNumber >= 0) {
completedBuildNumber--;
}
return completedBuildNumber;
} else {
// Nothing's currently building. Assume the last cached build is correct.
return buildNumbersCached[buildNumbersCached.length - 1];
}
};
/**
* Returns true IFF the last few builds are all green.
* Also alerts the user if the last completed build goes red after being
* steadily green (if desired).
*/
BotInfo.prototype.updateIsSteadyGreen = function() {
var ascendingBuildNumbers = Object.keys(this.builds);
ascendingBuildNumbers.sort();
var lastNumber =
ascendingBuildNumbers.length - 1 - NUM_PREVIOUS_BUILDS_TO_SHOW;
for (var j = ascendingBuildNumbers.length - 1;
j >= 0 && j >= lastNumber;
--j) {
var buildNumber = ascendingBuildNumbers[j];
if (!buildNumber) continue;
var buildInfo = this.builds[buildNumber];
if (!buildInfo) continue;
// Running builds throw heuristics out of whack. Keep the bot visible.
if (buildInfo.state == 'running') return false;
if (buildInfo.state != 'success') {
if (this.isSteadyGreen &&
document.getElementById('checkbox-alert-steady-red').checked) {
alert(this.name +
' has failed for the first time in a while. Consider looking.');
}
this.isSteadyGreen = false;
return;
}
}
this.isSteadyGreen = true;
return;
};
/** Creates HTML elements to display info about this bot. */
BotInfo.prototype.createHtml = function(waterfallBaseUrl) {
var botRowElement = document.createElement('tr');
// Insert a cell for the bot category.
var categoryCellElement = botRowElement.insertCell(-1);
categoryCellElement.innerHTML = this.category;
categoryCellElement.className = 'category';
// Insert a cell for the bot name.
var botUrl = waterfallBaseUrl + this.name;
var botElement = document.createElement('a');
botElement.href = botUrl;
botElement.innerHTML = this.name;
var nameCell = botRowElement.insertCell(-1);
nameCell.appendChild(botElement);
nameCell.className = 'bot-name' + (this.inFlight > 0 ? ' in-flight' : '');
// Create a cell to show how many CLs are waiting for a build.
var pendingCell = botRowElement.insertCell(-1);
pendingCell.className = 'pending-count';
pendingCell.title = 'Pending builds: ' + this.numPendingBuilds;
if (this.numPendingBuilds) {
pendingCell.innerHTML = '+' + this.numPendingBuilds;
}
// Create a cell to indicate what the bot is currently doing.
var runningElement = botRowElement.insertCell(-1);
if (this.buildNumbersRunning && this.buildNumbersRunning.length > 0) {
// Display the number of the highest numbered running build.
this.buildNumbersRunning.sort();
var numRunning = this.buildNumbersRunning.length;
var buildNumber = this.buildNumbersRunning[numRunning - 1];
var buildUrl = botUrl + '/builds/' + buildNumber;
createBuildHtml(runningElement,
buildUrl,
buildNumber,
'Builds running: ' + numRunning,
null,
'running');
} else if (this.state == 'offline' && this.numUpdatesOffline >= 3) {
// The bot's supposedly offline. Waits a few updates since a bot can be
// marked offline in between builds and during reboots.
createBuildHtml(runningElement,
botUrl,
'offline',
'Offline for: ' + this.numUpdatesOffline,
null,
'offline');
}
// Display information on the builds we have.
// This assumes that the build number always increases, but this is a bad
// assumption since builds get parallelized.
var buildNumbers = Object.keys(this.builds);
buildNumbers.sort();
for (var j = buildNumbers.length - 1;
j >= 0 && j >= buildNumbers.length - 1 - NUM_PREVIOUS_BUILDS_TO_SHOW;
--j) {
var buildNumber = buildNumbers[j];
if (!buildNumber) continue;
var buildInfo = this.builds[buildNumber];
if (!buildInfo) continue;
var buildNumberCell = botRowElement.insertCell(-1);
var isLastBuild = (j == buildNumbers.length - 1);
// Create and append the cell.
this.builds[buildNumber].createHtml(buildNumberCell, botUrl, isLastBuild);
}
return botRowElement;
};