commit | 5aa3cbd79236759e67b8ffcff8b4f51f96efcc39 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Thu Feb 22 18:44:38 2018 |
committer | Kai Ninomiya <kainino@chromium.org> | Thu Feb 22 18:44:38 2018 |
tree | c3a5b0fc5c6ebe9f1fbe9472f6e608a8fb58274f | |
parent | b85356b1fb76e2b60213bf29982a3f5f164d6dfc [diff] |
Use 4x MSAA on Mac/Intel to avoid perf regression On Mac/Intel, the default 8x MSAA causes huge performance regressions specifically in WebGL contexts with {alpha:false,antialias:true}. Add a workaround to fall back to 4x MSAA on Mac/Intel devices. Adds pixel test suppressions that will be removed, after rebaseline, in https://crrev.com/c/924310 TBR=kainino@chromium.org Bug: 812071 Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Change-Id: Ifd2283f6b232371cb63d67a8641236073cb0b4da Reviewed-on: https://chromium-review.googlesource.com/923103 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Cr-Original-Commit-Position: refs/heads/master@{#537993}(cherry picked from commit 28cc4cd37aa9c4e27d882c249092098197920133) Reviewed-on: https://chromium-review.googlesource.com/932007 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Cr-Commit-Position: refs/branch-heads/3325@{#552} Cr-Branched-From: bc084a8b5afa3744a74927344e304c02ae54189f-refs/heads/master@{#530369}
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