commit | 5ceff28f94659e64e42839f41157628b93435c6e | [log] [tgz] |
---|---|---|
author | shrekshao <shrekshao@google.com> | Wed Apr 24 20:43:22 2019 |
committer | Commit Bot <commit-bot@chromium.org> | Wed Apr 24 20:43:22 2019 |
tree | 9ff0f49f6256f4e321f68a3222170ba4be575e27 | |
parent | 714da74d2623186ebeafcf63794695c742e9679c [diff] |
Roll WebGL 3f6583d..6f0b34a Tests removed from suppresion: conformance/extensions/oes-texture-float.html conformance2/rendering/vertex-id.html Newly suppressed on D3D9: conformance/extensions/webgl-depth-texture.html Also some tests are updated to get rid of empty fragment-shader (or called gl.drawBuffers([gl.NONE]). We should be finally able to land patches fixing drawbuffers without fs output issue. https://chromium.googlesource.com/external/khronosgroup/webgl.git/+log/3f6583d..6f0b34a Cq-Include-Trybots: luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:android_optional_gpu_tests_rel;luci.chromium.try:linux-angle-rel;luci.chromium.try:win-angle-rel Change-Id: Ia7c29010d34d75dcc847aaf3032c51831ce079e9 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/1580594 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Kenneth Russell <kbr@chromium.org> Cr-Commit-Position: refs/heads/master@{#653736}
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