| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| /** |
| * @fileoverview |
| * Provides shared view port management utilities. |
| */ |
| |
| /** @suppress {duplicate} */ |
| var remoting = remoting || {}; |
| |
| (function() { |
| |
| 'use strict'; |
| |
| /** @type {Object} */ |
| remoting.Viewport = {}; |
| |
| /** |
| * Helper function accepting client and host dimensions, and returning a chosen |
| * size for the plugin element, in DIPs. |
| * |
| * @param {{width: number, height: number}} clientSizeDips Available client |
| * dimensions, in DIPs. |
| * @param {number} clientPixelRatio Number of physical pixels per client DIP. |
| * @param {{width: number, height: number}} desktopSize Size of the host desktop |
| * in physical pixels. |
| * @param {{x: number, y: number}} desktopDpi DPI of the host desktop in both |
| * dimensions. |
| * @param {number} desktopScale The scale factor configured for the host. |
| * @param {boolean} isFullscreen True if full-screen mode is active. |
| * @param {boolean} shrinkToFit True if shrink-to-fit should be applied. |
| * @return {{width: number, height: number}} Chosen plugin dimensions, in DIPs. |
| */ |
| remoting.Viewport.choosePluginSize = function( |
| clientSizeDips, clientPixelRatio, desktopSize, desktopDpi, desktopScale, |
| isFullscreen, shrinkToFit) { |
| console.assert(clientSizeDips.width > 0 && clientSizeDips.height > 0, |
| 'Bad |clientSizeDips|: ' + clientSizeDips.width + 'x' + |
| clientSizeDips.height + '.'); |
| console.assert(clientPixelRatio >= 1.0, |
| 'Bad |clientPixelRatio|: ' + clientPixelRatio + '.'); |
| console.assert(desktopSize.width > 0 && desktopSize.height > 0, |
| 'Bad |desktopSize|: ' + desktopSize.width + 'x' + |
| desktopSize.height + '.'); |
| console.assert(desktopDpi.x > 0 && desktopDpi.y > 0, |
| 'Bad |desktopDpi|: ' + desktopDpi.x + 'x' + desktopDpi.y + |
| '.'); |
| console.assert(desktopScale > 0, 'Bad |desktopScale|: ' + desktopScale + '.'); |
| |
| // We have the following goals in sizing the desktop display at the client: |
| // 1. Avoid losing detail by down-scaling beyond 1:1 host:device pixels. |
| // 2. Avoid up-scaling if that will cause the client to need scrollbars. |
| // 3. Avoid introducing blurriness with non-integer up-scaling factors. |
| // 4. Avoid having huge "letterboxes" around the desktop, if it's really |
| // small. |
| // 5. Compensate for mismatched DPIs, so that the behaviour of features like |
| // shrink-to-fit matches their "natural" rather than their pixel size. |
| // e.g. with shrink-to-fit active a 1024x768 low-DPI host on a 640x480 |
| // high-DPI client will be up-scaled to 1280x960, rather than displayed |
| // at 1:1 host:physical client pixels. |
| // |
| // To determine the ideal size we follow a four-stage process: |
| // 1. Determine the "natural" size at which to display the desktop. |
| // a. Initially assume 1:1 mapping of desktop to client device pixels, |
| // adjusting for the specified desktopScale. |
| // b. If host DPI is less than the client's then up-scale accordingly. |
| // 2. If the natural size of the desktop is smaller than the client device |
| // then apply up-scaling by an integer scale factor to avoid excessive |
| // letterboxing. |
| // 3. If shrink-to-fit is configured then: |
| // a. If the natural size exceeds the client size then apply down-scaling |
| // by an arbitrary scale factor. |
| // b. If we're in full-screen mode and the client & host aspect-ratios |
| // are radically different (e.g. the host is actually multi-monitor) |
| // then shrink-to-fit to the shorter dimension, rather than leaving |
| // huge letterboxes; the user can then bump-scroll around the desktop. |
| // 4. If the overall scale factor is fractionally over an integer factor |
| // then reduce it to that integer factor, to avoid blurring. |
| |
| // All calculations are performed in client device pixels, but taking into |
| // account |desktopScale|. |
| var clientWidth = clientSizeDips.width * clientPixelRatio / desktopScale; |
| var clientHeight = clientSizeDips.height * clientPixelRatio / desktopScale; |
| |
| // 1. Determine a "natural" size at which to display the desktop. |
| var scale = 1.0; |
| |
| // Determine the effective host device pixel ratio. |
| // Note that we round up or down to the closest integer pixel ratio. |
| var hostPixelRatioX = Math.round(desktopDpi.x / 96); |
| var hostPixelRatioY = Math.round(desktopDpi.y / 96); |
| var hostPixelRatio = Math.min(hostPixelRatioX, hostPixelRatioY); |
| |
| // Allow up-scaling to account for DPI. |
| scale = Math.max(scale, clientPixelRatio / hostPixelRatio); |
| |
| // 2. If the host is still much smaller than the client, then up-scale to |
| // avoid wasting space, but only by an integer factor, to avoid blurring. |
| // Don't drop the scale below that determined based on DPI, though. |
| if (desktopSize.width * scale <= clientWidth && |
| desktopSize.height * scale <= clientHeight) { |
| var scaleX = Math.floor(clientWidth / desktopSize.width); |
| var scaleY = Math.floor(clientHeight / desktopSize.height); |
| scale = Math.max(scale, Math.min(scaleX, scaleY)); |
| console.assert(scale >= 1.0, 'Bad scale: ' + scale + '.'); |
| } |
| |
| // 3. Apply shrink-to-fit, if configured. |
| if (shrinkToFit) { |
| var scaleFitWidth = Math.min(scale, clientWidth / desktopSize.width); |
| var scaleFitHeight = Math.min(scale, clientHeight / desktopSize.height); |
| scale = Math.min(scaleFitHeight, scaleFitWidth); |
| |
| // If we're running full-screen then try to handle common side-by-side |
| // multi-monitor combinations more intelligently. |
| if (isFullscreen) { |
| // If the host has two monitors each the same size as the client then |
| // scale-to-fit will have the desktop occupy only 50% of the client area, |
| // in which case it would be preferable to down-scale less and let the |
| // user bump-scroll around ("scale-and-pan"). |
| // Triggering scale-and-pan if less than 65% of the client area would be |
| // used adds enough fuzz to cope with e.g. 1280x800 client connecting to |
| // a (2x1280)x1024 host nicely. |
| // Note that we don't need to account for scrollbars while fullscreen. |
| if (scale <= scaleFitHeight * 0.65) { |
| scale = scaleFitHeight; |
| } |
| if (scale <= scaleFitWidth * 0.65) { |
| scale = scaleFitWidth; |
| } |
| } |
| } |
| |
| // 4. Avoid blurring for close-to-integer up-scaling factors. |
| if (scale > 1.0) { |
| var scaleBlurriness = scale / Math.floor(scale); |
| if (scaleBlurriness < 1.1) { |
| scale = Math.floor(scale); |
| } |
| } |
| |
| // Return the necessary plugin dimensions in DIPs. |
| scale = scale / clientPixelRatio; |
| scale = scale * desktopScale; |
| var pluginWidth = Math.round(desktopSize.width * scale); |
| var pluginHeight = Math.round(desktopSize.height * scale); |
| return { width: pluginWidth, height: pluginHeight }; |
| }; |
| |
| }()); |