blob: 0ed2615b9c7f88dfcca820203e9bf1ccf9336dc9 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
'use strict';
/** @suppress {duplicate} */
var remoting = remoting || {};
/**
* A connection to an XMPP server.
*
* @constructor
* @implements {remoting.SignalStrategy}
*/
remoting.XmppConnection = function() {
/** @private */
this.server_ = '';
/** @private */
this.port_ = 0;
/** @private {?function(remoting.SignalStrategy.State):void} */
this.onStateChangedCallback_ = null;
/** @private {?function(Element):void} */
this.onIncomingStanzaCallback_ = null;
/** @type {?remoting.TcpSocket} @private */
this.socket_ = null;
/** @private */
this.state_ = remoting.SignalStrategy.State.NOT_CONNECTED;
/** @private */
this.sendPending_ = false;
/** @private */
this.startTlsPending_ = false;
/** @private {Array<!ArrayBuffer>} */
this.sendQueue_ = [];
/** @private {remoting.XmppLoginHandler} */
this.loginHandler_ = null;
/** @private {remoting.XmppStreamParser} */
this.streamParser_ = null;
/** @private */
this.jid_ = '';
/** @private */
this.error_ = remoting.Error.none();
};
/**
* @param {function(remoting.SignalStrategy.State):void} onStateChangedCallback
*/
remoting.XmppConnection.prototype.setStateChangedCallback = function(
onStateChangedCallback) {
this.onStateChangedCallback_ = onStateChangedCallback;
};
remoting.XmppConnection.prototype.setSocketForTests = function(
/** remoting.TcpSocket */ socket) {
this.socket_ = socket;
};
/**
* @param {?function(Element):void} onIncomingStanzaCallback Callback to call on
* incoming messages.
*/
remoting.XmppConnection.prototype.setIncomingStanzaCallback =
function(onIncomingStanzaCallback) {
this.onIncomingStanzaCallback_ = onIncomingStanzaCallback;
};
/**
* @param {string} server
* @param {string} username
* @param {string} authToken
*/
remoting.XmppConnection.prototype.connect =
function(server, username, authToken) {
console.assert(this.state_ == remoting.SignalStrategy.State.NOT_CONNECTED,
'connect() called in state ' + this.state_ + '.');
console.assert(this.onStateChangedCallback_ != null,
'No state-change callback registered.');
this.error_ = remoting.Error.none();
var hostnameAndPort = server.split(':', 2);
this.server_ = hostnameAndPort[0];
this.port_ =
(hostnameAndPort.length == 2) ? parseInt(hostnameAndPort[1], 10) : 5222;
// The server name is passed as to attribute in the <stream>. When connecting
// to talk.google.com it affects the certificate the server will use for TLS:
// talk.google.com uses gmail certificate when specified server is gmail.com
// or googlemail.com and google.com cert otherwise. In the same time it
// doesn't accept talk.google.com as target server. Here we use google.com
// server name when authenticating to talk.google.com. This ensures that the
// server will use google.com cert which will be accepted by the TLS
// implementation in Chrome (TLS API doesn't allow specifying domain other
// than the one that was passed to connect()).
var xmppServer = this.server_;
if (xmppServer == 'talk.google.com')
xmppServer = 'google.com';
var tlsMode = remoting.TlsMode.WITH_HANDSHAKE;
if (this.port_ === 443) {
// <starttls> handshake before starting TLS is not needed when connecting on
// the HTTPS port.
tlsMode = remoting.TlsMode.WITHOUT_HANDSHAKE;
} else if (remoting.settings.XMPP_SERVER_USE_TLS === false) {
tlsMode = remoting.TlsMode.NO_TLS;
}
/** @type {remoting.XmppLoginHandler} */
this.loginHandler_ = new remoting.XmppLoginHandler(
xmppServer, username, authToken, tlsMode,
this.sendString_.bind(this), this.startTls_.bind(this),
this.onHandshakeDone_.bind(this), this.onError_.bind(this));
this.setState_(remoting.SignalStrategy.State.CONNECTING);
if (!this.socket_) {
this.socket_ = new remoting.TcpSocket();
}
var that = this;
console.log(
'XmppConnection: Connecting to ' + this.server_ + ':' + this.port_);
this.socket_.connect(this.server_, this.port_)
.then(this.onSocketConnected_.bind(this))
.catch(function(error) {
that.onError_(new remoting.Error(remoting.Error.Tag.NETWORK_FAILURE),
'Failed to connect to ' + that.server_ + ': ' + error);
});
};
/** @param {string} message */
remoting.XmppConnection.prototype.sendMessage = function(message) {
console.assert(this.state_ == remoting.SignalStrategy.State.CONNECTED,
'sendMessage() called in state ' + this.state_ + '.');
this.sendString_(message);
};
/** @return {remoting.SignalStrategy.State} Current state */
remoting.XmppConnection.prototype.getState = function() {
return this.state_;
};
/** @return {!remoting.Error} Error when in FAILED state. */
remoting.XmppConnection.prototype.getError = function() {
return this.error_;
};
/** @return {string} Current JID when in CONNECTED state. */
remoting.XmppConnection.prototype.getJid = function() {
return this.jid_;
};
/** @return {remoting.SignalStrategy.Type} The signal strategy type. */
remoting.XmppConnection.prototype.getType = function() {
return remoting.SignalStrategy.Type.XMPP;
};
remoting.XmppConnection.prototype.dispose = function() {
base.dispose(this.socket_);
this.socket_ = null;
this.setState_(remoting.SignalStrategy.State.CLOSED);
};
/** @private */
remoting.XmppConnection.prototype.onSocketConnected_ = function() {
// Check if connection was destroyed.
console.log('XmppConnection: Socket connected.');
if (this.state_ != remoting.SignalStrategy.State.CONNECTING) {
return;
}
this.setState_(remoting.SignalStrategy.State.HANDSHAKE);
console.log('XmppConnection: Starting login handler.');
this.loginHandler_.start();
if (!this.startTlsPending_) {
console.log('XmppConnection: Start receiving.');
this.socket_.startReceiving(this.onReceive_.bind(this),
this.onReceiveError_.bind(this));
}
};
/**
* @param {ArrayBuffer} data
* @private
*/
remoting.XmppConnection.prototype.onReceive_ = function(data) {
console.assert(this.state_ == remoting.SignalStrategy.State.HANDSHAKE ||
this.state_ == remoting.SignalStrategy.State.CONNECTED,
'onReceive_() called in state ' + this.state_ + '.');
if (this.state_ == remoting.SignalStrategy.State.HANDSHAKE) {
this.loginHandler_.onDataReceived(data);
} else if (this.state_ == remoting.SignalStrategy.State.CONNECTED) {
this.streamParser_.appendData(data);
}
};
/**
* @param {number} errorCode
* @private
*/
remoting.XmppConnection.prototype.onReceiveError_ = function(errorCode) {
this.onError_(new remoting.Error(remoting.Error.Tag.NETWORK_FAILURE),
'Failed to receive from XMPP socket: ' + errorCode);
};
/**
* @param {string} text
* @private
*/
remoting.XmppConnection.prototype.sendString_ = function(text) {
this.sendBuffer_(base.encodeUtf8(text));
};
/**
* @param {!ArrayBuffer} data
* @private
*/
remoting.XmppConnection.prototype.sendBuffer_ = function(data) {
this.sendQueue_.push(data);
this.flushSendQueue_();
};
/**
* @private
*/
remoting.XmppConnection.prototype.flushSendQueue_ = function() {
if (this.sendPending_ || this.sendQueue_.length == 0) {
return;
}
var that = this;
this.sendPending_ = true;
this.socket_.send(this.sendQueue_[0])
.then(function(/** number */ bytesSent) {
that.sendPending_ = false;
that.onSent_(bytesSent);
})
.catch(function(/** number */ error) {
that.sendPending_ = false;
that.onError_(new remoting.Error(remoting.Error.Tag.NETWORK_FAILURE),
'TCP write failed with error ' + error);
});
};
/**
* @param {number} bytesSent
* @private
*/
remoting.XmppConnection.prototype.onSent_ = function(bytesSent) {
// Ignore send() result if the socket was closed.
if (this.state_ != remoting.SignalStrategy.State.HANDSHAKE &&
this.state_ != remoting.SignalStrategy.State.CONNECTED) {
return;
}
console.assert(this.sendQueue_.length > 0,
'Bad queue length: ' + this.sendQueue_.length + '.');
var data = this.sendQueue_[0];
console.assert(bytesSent <= data.byteLength,
'Bad |bytesSent|: ' + bytesSent + '.');
if (bytesSent == data.byteLength) {
this.sendQueue_.shift();
} else {
this.sendQueue_[0] = data.slice(data.byteLength - bytesSent);
}
this.flushSendQueue_();
};
/**
* @private
*/
remoting.XmppConnection.prototype.startTls_ = function() {
console.assert(!this.startTlsPending_, 'startTls already pending.');
var that = this;
this.startTlsPending_ = true;
this.socket_.startTls()
.then(function() {
that.startTlsPending_ = false;
that.socket_.startReceiving(that.onReceive_.bind(that),
that.onReceiveError_.bind(that));
that.loginHandler_.onTlsStarted();
})
.catch(function(/** number */ error) {
that.startTlsPending_ = false;
that.onError_(new remoting.Error(remoting.Error.Tag.NETWORK_FAILURE),
'Failed to start TLS: ' + error);
});
}
/**
* @param {string} jid
* @param {remoting.XmppStreamParser} streamParser
* @private
*/
remoting.XmppConnection.prototype.onHandshakeDone_ =
function(jid, streamParser) {
this.jid_ = jid;
this.streamParser_ = streamParser;
this.streamParser_.setCallbacks(this.onIncomingStanza_.bind(this),
this.onParserError_.bind(this));
this.setState_(remoting.SignalStrategy.State.CONNECTED);
};
/**
* @param {Element} stanza
* @private
*/
remoting.XmppConnection.prototype.onIncomingStanza_ = function(stanza) {
if (this.onIncomingStanzaCallback_) {
this.onIncomingStanzaCallback_(stanza);
}
};
/**
* @param {string} text
* @private
*/
remoting.XmppConnection.prototype.onParserError_ = function(text) {
this.onError_(remoting.Error.unexpected(), text);
};
/**
* @param {!remoting.Error} error
* @param {string} text
* @private
*/
remoting.XmppConnection.prototype.onError_ = function(error, text) {
console.error(text);
this.error_ = error;
base.dispose(this.socket_);
this.socket_ = null;
this.setState_(remoting.SignalStrategy.State.FAILED);
};
/**
* @param {remoting.SignalStrategy.State} newState
* @private
*/
remoting.XmppConnection.prototype.setState_ = function(newState) {
if (this.state_ != newState) {
console.log('XmppConnection: setState(' + newState + ')');
this.state_ = newState;
this.onStateChangedCallback_(this.state_);
}
};