Roll SwiftShader from 1739966fee2a to e726b1e7db3e (2 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/1739966fee2a..e726b1e7db3e 2022-07-27 srisser@google.com Expose shaderUniformTexelBufferArray* indexing 2022-07-27 srisser@google.com Expose uniformBufferArray dynamic indexing If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-chromium-autoroll Please CC swiftshader-eng+autoroll@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Chromium: https://bugs.chromium.org/p/chromium/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Cq-Include-Trybots: luci.chromium.try:linux_chromium_msan_rel_ng;luci.chromium.try:linux_optional_gpu_tests_rel;luci.chromium.try:mac_optional_gpu_tests_rel;luci.chromium.try:win_optional_gpu_tests_rel;luci.chromium.try:linux-swangle-try-x64;luci.chromium.try:win-swangle-try-x86 Bug: None Tbr: swiftshader-eng+autoroll@google.com Change-Id: Ice08e18f7f1bf0292fdd4c3550caaf1665d0dafa Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3789072 Commit-Queue: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: chromium-autoroll <chromium-autoroll@skia-public.iam.gserviceaccount.com> Cr-Commit-Position: refs/heads/main@{#1028949}
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.
The project's web site is https://www.chromium.org.
To check out the source code locally, don't use git clone! Instead, follow the instructions on how to get the code.
Documentation in the source is rooted in docs/README.md.
Learn how to Get Around the Chromium Source Code Directory Structure .
For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.
If you found a bug, please file it at https://crbug.com/new.