Remove post-initialize channel count check for FFmpegAudioDecoder During demuxing ffmpeg will decode some frames to verify the true channel count. Creation of the decoder does not run through the same process, so after initialization the two may disagree on the actual stream channel count. We've previous disabled this for security reasons, but none of the old test cases fail anymore. We still ensure the AVFrame and the AVCodecContext match by the time of GetAudioBuffer. Our rendering pipeline has an exception for STEREO->MONO and vice versa config changes. Any other unexpected config changes will cause a pipeline failure. See AudioRendererImpl::DecodedAudioReady(). If instead MSE is used for demuxing, midstream config changes are always supported, so its also not a security issue (though may result in reduced quality in cases where the output device is opened with the reduced channel count). R=tguilbert Bug: 40198159, 413913369 Change-Id: I439eed40a32634e895ae518fbad999fe9ef94c98 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6495653 Auto-Submit: Dale Curtis <dalecurtis@chromium.org> Commit-Queue: Thomas Guilbert <tguilbert@chromium.org> Reviewed-by: Thomas Guilbert <tguilbert@chromium.org> Cr-Commit-Position: refs/heads/main@{#1452983}
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