Fix GLImageAHardwareBuffer internal format.

Remove NOTREACHED() from the internal format calculations for
GLImageAHardwareBuffer. All the default buffer format should use GL_RGBA
as internal format.

Bug: 918661
Change-Id: Id15561161def1891674f8eb62bc8e189665991c5
Reviewed-on: https://chromium-review.googlesource.com/c/1393544
Reviewed-by: Antoine Labour <piman@chromium.org>
Commit-Queue: vikas soni <vikassoni@chromium.org>
Cr-Commit-Position: refs/heads/master@{#619521}
1 file changed