| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| cr.define('settings.animation', function() { |
| 'use strict'; |
| |
| /** |
| * An AnimationGroup manages a set of animations, handles any styling setup or |
| * cleanup, and provides a Promise for chaining actions on finish or cancel. |
| * This abstracts out all these details so UI elements can simply create an |
| * object rather than individually track the state of every element, style and |
| * web animation. AnimationGroups may compose web animations and other |
| * AnimationGroups. |
| * @interface |
| */ |
| function AnimationGroup() {} |
| |
| AnimationGroup.prototype = { |
| /** |
| * Sets up and plays the animation(s). |
| * @return {!Promise} Convenient reference to |finished| for chaining. |
| */ |
| play: assertNotReached, |
| |
| /** |
| * If animations are still playing, immediately finishes them and resolves |
| * |finished| with the |true| value. |
| */ |
| finish: assertNotReached, |
| |
| /** |
| * If animations are still playing, immediately cancels them and resolves |
| * |finished| with the |false| value. |
| */ |
| cancel: assertNotReached, |
| |
| /** |
| * Resolved with a success value once the AnimationGroup finishes (true) or |
| * is canceled (false). |
| * @type {?Promise<boolean>} |
| */ |
| finished: null, |
| }; |
| |
| return { |
| AnimationGroup: AnimationGroup, |
| }; |
| }); |