Apply auto expiry mechanism to GPUExternalTexture WebGPU spec updated GPUExternalTexture expire mechanism. It removes GPUExternalTexture.expire and uses auto expiry mechanism. The basic rules are: - ImportExternalTexture should return same object if underly resource is the same. - GPUExternalTexture should be expire if current task scope finished. And could be refreshed by importExternalTexture in new task scope. This CL adds auto expiry mechanism and a cache to address these requirements. Bug: chromium:1412338 Change-Id: I6ca72d2ea9a013d7729072cb76cb412ecf3a1e86 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4258147 Commit-Queue: Shaobo Yan <shaobo.yan@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Cr-Commit-Position: refs/heads/main@{#1112071}
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