CSS highlight painting: fix incorrect TextDecorationInfo storage Since highlights can break text into many parts that are painted in overlay order, and within each part the decorations are ordered by type *then* by overlay, computing TextDecorationInfo on the fly can be very wasteful. CL:3608432 computes the TextDecorationInfo once per layer, caching it in Vector<LayerPaintState> along with each layer’s ComputedStyle and TextPaintStyle, but TextDecorationInfo has been STACK_ALLOCATED since at least CL:2637834, so storing it in a Vector like this is unsound. TextDecorationInfo could be downgraded to DISALLOW_NEW, but for now, this patch moves the TextDecorationInfo cache to its own stack array (CachedDecorationInfo[2]), which should be enough for most content. If the text fragment has more than two layers with decorations, any excess layers will compute TextDecorationInfo on the fly. Fixed: 1404921 Change-Id: I200837ab0408b8310f815c62e003af4132b686c2 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4183741 Reviewed-by: Xianzhu Wang <wangxianzhu@chromium.org> Commit-Queue: Delan Azabani <dazabani@igalia.com> Cr-Commit-Position: refs/heads/main@{#1095361}
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