commit | b0def6201667f43558fd6a690cb71865c06d3efd | [log] [tgz] |
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author | Henrik Boström <hbos@chromium.org> | Tue Mar 25 08:02:17 2025 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 25 08:02:17 2025 |
tree | adb7131c436efd4beee8e540d85fc4f0fc0f42f3 | |
parent | ec8a4b94ae260721ce3944b7fabc921ab11d3a16 [diff] |
H265: On Win/Intel only, trust the rate controller avoiding FPS issue. If the track FPS suddenly drops (e.g. capture FPS reacting to lighting conditions or dynamic FPS use cases), the WebRTC FrameDropper kicks in. This suggests that it is sensitive to fluctuations that happen on this HW and codec (this does not happen on other HW or other codecs). Dropping the frame is the wrong thing to do though: - The encoder FPS is temporarily close to 0 (see chromium:402910373). - Not dropping does not cause overshoot according to getStats(). Luckily, WebRTC allows HW encoders to have their rate controllers be trusted, disabling the FrameDropper. This fixes our problem. - Fix is limited to Win/Intel/H265 to avoid accidental regressions on other HW. Tested: manually using a test CL that periodically modifies capture FPS[1] and my demo page[2]. [1] https://chromium-review.googlesource.com/c/chromium/src/+/6382318 [2] https://henbos.github.io/codec-quality/src/index.html Bug: chromium:402910373 Change-Id: I08800d42ba317042a35cb147e69c9859cafb2b4a Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6387156 Reviewed-by: Jianlin Qiu <jianlin.qiu@intel.com> Reviewed-by: Ilya Nikolaevskiy <ilnik@chromium.org> Reviewed-by: Eugene Zemtsov <eugene@chromium.org> Commit-Queue: Henrik Boström <hbos@chromium.org> Cr-Commit-Position: refs/heads/main@{#1437347}
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