Skip virtual webgl-oversized-printing test on two configurations.

1) SwiftShader is not currently supported on ARM Macs, so skip this
test there.

2) The test causes a 1 GB allocation in the GPU process on Windows
which often fails. Skip the test there.

Bug: 1378476
Bug: 1393294
Change-Id: Ie220850053a125cbed0373f5c42714d939d39c88
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4149722
Auto-Submit: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Roman Sorokin <rsorokin@google.com>
Commit-Queue: Roman Sorokin <rsorokin@google.com>
Cr-Commit-Position: refs/heads/main@{#1091226}
diff --git a/third_party/blink/web_tests/NeverFixTests b/third_party/blink/web_tests/NeverFixTests
index 3551614..849b89d 100644
--- a/third_party/blink/web_tests/NeverFixTests
+++ b/third_party/blink/web_tests/NeverFixTests
@@ -1740,3 +1740,10 @@
 # explicitly be marked Pass in order to bypass the expected Skip of the default
 # version.
 crbug.com/1393294 printing/webgl-oversized-printing.html [ Skip ]
+# SwiftShader for WebGL is not available for ARM Macs
+crbug.com/1378476 [ Mac11-arm64 ] virtual/webgl-oversized-printing/printing/webgl-oversized-printing.html [ Skip ]
+crbug.com/1378476 [ Mac12-arm64 ] virtual/webgl-oversized-printing/printing/webgl-oversized-printing.html [ Skip ]
+# The test causes a 1 GB allocation in the GPU process on Windows
+# which often fails, so skip it on this configuration.
+# Use the same reason as the Mac suppressions to avoid an incorrect presubmit check.
+crbug.com/1378476 [ Win ] virtual/webgl-oversized-printing/printing/webgl-oversized-printing.html [ Skip ]