commit | bf1fde9a0077e0ff66a38c68cbb80cf70a00b2c5 | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Wed Mar 13 14:36:28 2024 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 13 14:36:28 2024 |
tree | 66f4e182828b94b202d0394a040d19bb906e5799 | |
parent | 41c3c8cb75cb21d21304247a968c478a13c0aa59 [diff] |
[Blink] Have WebGPUSwapBufferProvider use CSI to get texture target This CL converts WebGPUSwapBufferProvider away from overriding the texture target to use on MacOS only to call ClientSharedImage::GetTextureTargetForOverlays(), which has identical semantics to the current flow: * Returns GetPlatformSpecificTextureTarget() on Mac * Return GL_TEXTURE_2D otherwise This is a step on the road to the eventual goal of having all client texture target computation behind a universal ClientSharedImage::GetTextureTarget() function. When we get to that place, the current slight weirdness of calling a function named "...ForOverlays()" regardless of whether the SharedImage is an overlay candidate will go away (it was challenging to come up with the best name for that stand-in function given its use cases :P). Bug: 41494843 Change-Id: I3b4e5cb03b5aaf994c1321c348c417d30b6884ee Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5369792 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Colin Blundell <blundell@chromium.org> Cr-Commit-Position: refs/heads/main@{#1272141}
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