commit | c52072e1ff3238200402c3aa7db174501c86e9b5 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Tue Jan 25 17:05:21 2022 |
committer | Chromium LUCI CQ <chromium-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 25 17:05:21 2022 |
tree | 61415daf0703eb4da0e178fd81034674f6ff8ccb | |
parent | 44bccd4cf0a0a02d0a2bd9cffc6d79587f277718 [diff] |
RawDraw: improve scrolling performance for therecord.com Before compositing a tile, sync token associated to the tile's backing should be waited on, so SkiaRenderer can access paint ops in the backing on the compositor thread, so SkiaOutputSurfaceImpl::FlushGpuTask() is called with wait_for_tasks_finished = true. However we just need to make sure the sync token is released, and we don't need to wait on all tasks are finished. So this CL will allows we start compositing a tile earlier by just waiting on sync tokens but not tasks completion. Bug: 1290503 Change-Id: I6dcb8847858e17afe2c3f081ef8b3d64446904ee Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/3413298 Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org> Auto-Submit: Peng Huang <penghuang@chromium.org> Cr-Commit-Position: refs/heads/main@{#963040}
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