media/gpu/vaapi: Reduce max simultaneous decoders on Grunt to 10

VaapiVideoDecoder has the notion of having a maximum number of
concurrent decoders, currently 16. For AMD Radeon R5, a.k.a. Stoney
Ridge as those in Chromebook "grunt", this is too high, and should
be no larger than 10.

This CL moves the calculation of said maximum to VaapiWrapper (by
default 16, Grunt 10) and adds a private GetMaxNumDecoderInstances()
for convenience and for the new unit test.  With this, the
Create/ForVideoCodec() will fail (returning a nullptr VaapiWrapper)
when the threshold is reached, and afterwards and while there's too
many active decodes.

The querying point also moves from VaapiVideoDecoder::Create() to
Initialize() since it's at that moment that resources are acquired --
actually they might even be acquired later, and not upon the
VaInitialize() or VaapiWrapper::Initialize() calls in
VaapiWrapper::Create(), but it's certainly an improvement from ToT.

[1] https://source.chromium.org/chromium/chromium/src/+/main:media/mojo/services/mojo_video_decoder_service.cc;l=230-235;drc=581b9e8403fdba9f33cc315c56180f841407c86b

Bug: b:266003084
Change-Id: I51e764a74fab5f81384ea923d1fcb06fc1a6ea2a
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5304614
Reviewed-by: Andres Calderon Jaramillo <andrescj@chromium.org>
Commit-Queue: Miguel Casas-Sanchez <mcasas@chromium.org>
Cr-Commit-Position: refs/heads/main@{#1267371}
5 files changed
tree: 7a54cc2d20cc7041fb3bf20cde41354101bb5253
  1. android_webview/
  2. apps/
  3. ash/
  4. base/
  5. build/
  6. build_overrides/
  7. buildtools/
  8. cc/
  9. chrome/
  10. chromecast/
  11. chromeos/
  12. codelabs/
  13. components/
  14. content/
  15. courgette/
  16. crypto/
  17. dbus/
  18. device/
  19. docs/
  20. extensions/
  21. fuchsia_web/
  22. gin/
  23. google_apis/
  24. google_update/
  25. gpu/
  26. headless/
  27. infra/
  28. ios/
  29. ipc/
  30. media/
  31. mojo/
  32. native_client_sdk/
  33. net/
  34. pdf/
  35. ppapi/
  36. printing/
  37. remoting/
  38. rlz/
  39. sandbox/
  40. services/
  41. skia/
  42. sql/
  43. storage/
  44. styleguide/
  45. testing/
  46. third_party/
  47. tools/
  48. ui/
  49. url/
  50. webkit/
  51. .clang-format
  52. .clang-tidy
  53. .clangd
  54. .eslintrc.js
  55. .git-blame-ignore-revs
  56. .gitallowed
  57. .gitattributes
  58. .gitignore
  59. .gitmodules
  60. .gn
  61. .mailmap
  62. .rustfmt.toml
  63. .vpython3
  64. .yapfignore
  65. ATL_OWNERS
  66. AUTHORS
  67. BUILD.gn
  68. CODE_OF_CONDUCT.md
  69. codereview.settings
  70. DEPS
  71. DIR_METADATA
  72. LICENSE
  73. LICENSE.chromium_os
  74. OWNERS
  75. PRESUBMIT.py
  76. PRESUBMIT_test.py
  77. PRESUBMIT_test_mocks.py
  78. README.md
  79. WATCHLISTS
README.md

Logo Chromium

Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.

The project's web site is https://www.chromium.org.

To check out the source code locally, don't use git clone! Instead, follow the instructions on how to get the code.

Documentation in the source is rooted in docs/README.md.

Learn how to Get Around the Chromium Source Code Directory Structure.

For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.

If you found a bug, please file it at https://crbug.com/new.