Updated UMA to detect missing first-paint signal at top frame Behind a flag we already have a fix for the bug. The fix suppresses input to the page until first paint signal arrives. Before we flip the flag, we want to make sure that the topmost frame always receives the signal, in order to rule out the possibility of input event starvation. OBSOLETE_HISTOGRAM[PageLoad.Internal.SuppressedEventsCountBeforePaint]=Replaced by PageLoad.Internal.SuppressedEventsCountBeforePaint2 OBSOLETE_HISTOGRAM[PageLoad.Internal.SuppressedEventsTimingBeforePaint]=Replaced by PageLoad.Internal.SuppressedEventsTimingBeforePaint2 OBSOLETE_HISTOGRAM[PageLoad.Internal.SuppressedInteractionsCountBeforePaint]=Replaced by PageLoad.Internal.SuppressedInteractionsCountBeforePaint2 Bug: 1255485 Change-Id: Ic87bae3a2cd7364740ffb5d4071b25b0f9452a8f Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5142727 Commit-Queue: Mustaq Ahmed <mustaq@chromium.org> Reviewed-by: Ian Clelland <iclelland@chromium.org> Reviewed-by: Robert Flack <flackr@chromium.org> Cr-Commit-Position: refs/heads/main@{#1254608}
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