Adds AudioSourceFetcher to speech recognition service. AudioSourceFetcher can be used to access microphone data for transcription. It creates and owns a SpeechRecognitionRecognizer to which it can pass audio, and is constructed with a StreamFactory from which it can get an AudioSource. The goal of AudioSourceFetcher is to abstract the work of listening to mic audio from the client of the speech recognition service and push getting audio data closer to the SODA service, making it easier for clients to access transcriptions of mic audio and decreasing number of layers/hops for audio to get to SODA. AudioSourceFetcher on Chrome (and web speech fallback) will run in the utility process, while on Chrome OS it runs in the browser process. This change sets up the skeleton AudioSourceFetcher but does not yet start listening to audio, which will happen in a future change. See design at go/cros-dictation-with-soda. Bug: 1173135 Change-Id: Ida84858bee01da31116f59d83c7b957f69e45a5b Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2715586 Reviewed-by: Robert Sesek <rsesek@chromium.org> Reviewed-by: Dale Curtis <dalecurtis@chromium.org> Reviewed-by: Evan Liu <evliu@google.com> Commit-Queue: Katie Dektar <katie@chromium.org> Cr-Commit-Position: refs/heads/master@{#859949}
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.
The project's web site is https://www.chromium.org.
To check out the source code locally, don't use git clone! Instead, follow the instructions on how to get the code.
Documentation in the source is rooted in docs/README.md.
Learn how to Get Around the Chromium Source Code Directory Structure .
For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.