fix: SkiaOutputDeviceOffscreen use GL_TEXTURE_RECTANGLE_ARB when SkiaOutputSurface use it Currently SkiaOutputSurface will create a characteristic that backend_format will be kRectangle if the build is for macOS. But when the output_device is SkiaOutputDeviceOffscreen, the surface check will fail at GrSurfaceProxy::validateSurface saying: surface->asTexture()->textureType() != this->textureType() This fix make SkiaOutputDeviceOffscreen use same backend_format when creating Backbuffers. Change-Id: I959c96cb61d85c2358c47dc70d90ea1396f60d93 Bug: 324934085 Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5266558 Reviewed-by: Kyle Charbonneau <kylechar@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Commit-Queue: Kyle Charbonneau <kylechar@chromium.org> Cr-Commit-Position: refs/heads/main@{#1260091}
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