iossim: Invoke `xcrun simctl launch` with --console-pty, not --console

When running content_shell and hitting certain (D)CHECKs with a long
stack trace, the entire process was blocking and freezing indefinitely
on the write() call to stderr when the length of the string was larger
than 8192 bytes (half of vm.pagesize on a 2023 Mac Studio).

It is hard to know what exactly is happening in `xcrun simctl` given
its (extremely) concise public documentation, but any write to stderr (I
have not checked stdout) larger than 8kb would cause the same hang on
the iOS and tvOS simulators.

Using `--console-pty` instead of `--console` fixes the issue, possibly
due to some different kind of buffering inside xcrun.

blinkpy's IOSSimulatorServerProcess had to be adjusted accordingly, as
with the change stderr was being lost and all web test runs were timing
out.

The solution is to make the code more similar to FuchsiaServerProcess's,
which is what it was originally based upon anyway: since iOS uses the
same trick as Fuchsia and redirects stdin and stdout to a Unix domain
socket, we can merge stderr and stdout in the pipe() call and use that
Popen object's stdout as its stderr, as the real stdout was actually
sent to the socket.

Bug: 391990604, 40254930, 40259174
Change-Id: Ifb9f6f6d99df928ed19913c66da7bfd9d87b7650
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6339850
Reviewed-by: Jonathan Lee <jonathanjlee@google.com>
Reviewed-by: Rohit Rao <rohitrao@chromium.org>
Commit-Queue: Raphael Kubo da Costa <kubo@igalia.com>
Cr-Commit-Position: refs/heads/main@{#1430864}
2 files changed
tree: 7fc02ed3723acde058ef0afd5972514131c681d9
  1. android_webview/
  2. apps/
  3. ash/
  4. base/
  5. build/
  6. build_overrides/
  7. buildtools/
  8. cc/
  9. chrome/
  10. chromecast/
  11. chromeos/
  12. codelabs/
  13. components/
  14. content/
  15. crypto/
  16. dbus/
  17. device/
  18. docs/
  19. extensions/
  20. fuchsia_web/
  21. gin/
  22. google_apis/
  23. gpu/
  24. headless/
  25. infra/
  26. ios/
  27. ipc/
  28. media/
  29. mojo/
  30. native_client_sdk/
  31. net/
  32. pdf/
  33. ppapi/
  34. printing/
  35. remoting/
  36. rlz/
  37. sandbox/
  38. services/
  39. skia/
  40. sql/
  41. storage/
  42. styleguide/
  43. testing/
  44. third_party/
  45. tools/
  46. ui/
  47. url/
  48. webkit/
  49. .clang-format
  50. .clang-tidy
  51. .clangd
  52. .git-blame-ignore-revs
  53. .gitallowed
  54. .gitattributes
  55. .gitignore
  56. .gitmodules
  57. .gn
  58. .mailmap
  59. .rustfmt.toml
  60. .vpython3
  61. .yapfignore
  62. ATL_OWNERS
  63. AUTHORS
  64. BUILD.gn
  65. CODE_OF_CONDUCT.md
  66. codereview.settings
  67. CPPLINT.cfg
  68. CRYPTO_OWNERS
  69. DEPS
  70. DIR_METADATA
  71. LICENSE
  72. LICENSE.chromium_os
  73. OWNERS
  74. PRESUBMIT.py
  75. PRESUBMIT_test.py
  76. PRESUBMIT_test_mocks.py
  77. README.md
  78. WATCHLISTS
README.md

Logo Chromium

Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all users to experience the web.

The project's web site is https://www.chromium.org.

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Documentation in the source is rooted in docs/README.md.

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For historical reasons, there are some small top level directories. Now the guidance is that new top level directories are for product (e.g. Chrome, Android WebView, Ash). Even if these products have multiple executables, the code should be in subdirectories of the product.

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