[animation-trigger] Disable InertEffect if a trigger is present When an Animation has an AnimationTrigger, it will not play until its trigger tells it to. If this Animation's fill mode is such that it should only have an effect in the active phase, we should prevent its InertEffect from having an effect before the animation enters the active phase. This patch achieves this by leaving the InertEffect's local time unresolved until the trigger plays it. Bug: TBD Change-Id: I7d4dc141780ccf6633b5e25dd26ba7e359fba58b Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/6391419 Reviewed-by: Kevin Ellis <kevers@chromium.org> Commit-Queue: David Awogbemila <awogbemila@chromium.org> Cr-Commit-Position: refs/heads/main@{#1438829}
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