[//gpu] Add DawnImageRep::BeginScopedAccess(..., internal_usage) This CL adds a variant of DawnImageRepresentation::BeginScopedAccess() that takes in internal usage to be passed to the Dawn texture that will be created. We add only the variant that will actually be needed, as this callsite [1] is the only one that will need to pass in non-zero internal usages. This is in support of changing Dawn representations' current hardcoding of internal usages to come from the client. The chain will look as follows, with a fair amount of parallelism in the steps: * Add support for AssociateMailbox() taking in internal usages * Modify callers of AssociateMailbox() to pass appropriate internal usages * Have WebGPUDecoderImpl pass internal usages from client through to Dawn rep via BeginScopedAccess() * Pass internal usages down to individual Dawn reps via BeginAccess() * Under a killswitch, change individual Dawn reps to use client-supplied internal usages instead of their current hardcoded internal usages [1] https://source.chromium.org/chromium/chromium/src/+/main:gpu/command_buffer/service/webgpu_decoder_impl.cc;l=1975-1977?q=webgpu_decoder_impl.cc&ss=chromium Bug: 339171225 Change-Id: I9d1e112f248a90ba111d17245f687234a1d4967e Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/5589104 Commit-Queue: Colin Blundell <blundell@chromium.org> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org> Cr-Commit-Position: refs/heads/main@{#1308710}
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