blob: c90ef22c882a33847cf2ebcd04e9d5f20abad5ec [file] [log] [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This class represent the UI for Thread drawing filter.
//
class ThreadUI extends HTMLElement {
constructor() {
super();
}
connectedCallback() {
this.innerHTML = `
<style>
.row {
display: flex;
justify-content: space-between;
padding-bottom: 10px;
}
#thread-container {
max-width: 420px;
min-width: 350px;
font-family: Roboto;
font-size: 10pt;
background-color: white;
padding: 10px;
}
#saveThreadOptions {
margin: 20px 10px;
margin-right: 0px;
}
</style>
<div id='thread-container'>
<div class='sectionTitle' id='thread-ui-title'>
Edit Thread Draw Options
</div>
<div style='display: flex'>
<div style='flex-grow: 1'>
<div class='sectionTitle'>Action</div>
<div class='section'>
<div>
<form id="actionform">
<input type='radio' id='threadOverride' name='dowhat'
value='threadOverridesFilters'/>Override filters
<input type='color' id='threadColor' name='drawcolor'
value='#000000'/>
opacity <input type='range' name='fillalpha' min='0' max='100'
step='10' value='50' list='alphastep'/>
<datalist id='alphastep'>
<option>0</option><option>10</option><option>20</option>
<option>30</option><option>40</option><option>50</option>
<option>60</option> <option>70</option><option>80</option>
<option>90</option><option>100</option>
</datalist>
<input checked type='radio' name='dowhat'
value='drawWithFilterOptions'/>
Draw with filter color and opacity
<br/>
</form>
</div>
</div>
</div>
<button id='saveThreadOptions'>Save</button>
</div>
<div>
`;
this.setUpButtons_();
// Event listener to check if custom color selected
// to automatically select override button
document.getElementById('threadColor').addEventListener("change", () => {
document.getElementById('threadOverride').checked = true;
});
}
setUpButtons_() {
const saveButton = this.querySelector('#saveThreadOptions');
saveButton.addEventListener('click', () => {
const threadOptions = { override: false };
let input = this.querySelector('input[name="dowhat"]:checked');
if (input.value === 'threadOverridesFilters') {
threadOptions.color =
this.querySelector('input[name="drawcolor"]').value;
threadOptions.alpha =
this.querySelector('input[name="fillalpha"]').value;
threadOptions.override = true;
}
this.dispatchEvent(new CustomEvent('saveThreadOptionsEvent', {
detail: threadOptions
}));
});
}
};
window.customElements.define('thread-ui', ThreadUI);
function createThreadChip(thread) {
const chip = document.createElement('div');
chip.className = "mdc-chip";
chip.setAttribute("role", "row");
chip.style.margin = '5px';
chip.style.borderRadius = '0px';
if (thread.enabled_) {
chip.style.border = thread.drawColor_ ?
`2px solid ${thread.drawColor_}` : `1px solid black`;
if (thread.fillAlpha_ > 0) {
var alpha = Math.min(.6, parseFloat(thread.fillAlpha_) / 100);
var rgba = thread.drawColor_ + DrawCall.alphaFloatToHex(alpha);
chip.style.backgroundColor = rgba;
chip.style.fontWeight = 'bold';
}
else {
chip.style.backgroundColor = `white`;
}
}
else {
chip.style.border = `1px dashed grey`;
chip.style.backgroundColor = `white`;
}
chip.innerHTML =
`
<input checked type="checkbox"/>
<span role="gridcell">
<span class="mdc-chip__text" id="thread-name"></span>
</span>
<span role="gridcell">
<i class="material-icons-outlined" style="margin-left: 10px"
onclick="showEditThreadPopup(this)">edit</i></span>
</span>
`;
chip.querySelector('#thread-name').innerHTML = ("~ " + thread.threadName_);
const check = chip.querySelector('input');
check.addEventListener('change', () => {
Thread.getThread(thread.threadName_).toggleEnableThread();
Player.instance.refresh();
});
return chip;
}
function showEditThreadPopup(item) {
var chip = item.closest(".mdc-chip");
// Slice thread name from HTML so that we exclude the "~ ".
const threadName = chip.querySelector('#thread-name').innerHTML.slice(2);
const thread = Thread.getThread(threadName);
const threadUi = document.createElement('thread-ui');
threadUi.addEventListener('saveThreadOptionsEvent', (event) => {
if (event.detail.color && event.detail.alpha) {
thread.drawColor_ = event.detail.color;
thread.fillAlpha_ = event.detail.alpha;
const newThreadChip = createThreadChip(thread);
const threadFilters = document.querySelector('#threads');
threadFilters.appendChild(newThreadChip);
chip.replaceWith(newThreadChip);
}
thread.overrideFilters_ = event.detail.override;
hideModal();
Player.instance.refresh();
});
threadUi.style.position = 'absolute';
threadUi.style.top = (chip.offsetTop + chip.offsetHeight) + 'px';
threadUi.style.left = (chip.offsetLeft + 20) + 'px';
threadUi.style.zIndex = maxZIndex;
showModal(threadUi);
var actionform = threadUi.querySelector('#actionform');
actionform.dowhat.value = thread.overrideFilters_ ?
'threadOverridesFilters' : 'drawWithFilterOptions';
actionform.drawcolor.value = thread.drawColor_;
actionform.fillalpha.value = thread.fillAlpha_;
}