| # Using an Android Emulator |
| Always use x86 emulators. Although arm emulators exist, they are so slow that |
| they are not worth your time. |
| |
| ## Building for Emulation |
| You need to target the correct architecture via GN args: |
| ```gn |
| target_cpu = "x86" |
| ``` |
| |
| ## Creating an Emulator Image |
| By far the easiest way to set up emulator images is to use Android Studio. |
| If you don't have an [Android Studio project](android_studio.md) already, you |
| can create a blank one to be able to reach the Virtual Device Manager screen. |
| |
| Refer to: https://developer.android.com/studio/run/managing-avds.html |
| |
| Where files live: |
| * System partition images are stored within the sdk directory. |
| * Emulator configs and data partition images are stored within |
| `~/.android/avd/`. |
| |
| ### Choosing a Skin |
| Choose a skin with a small screen for better performance (unless you care about |
| testing large screens). |
| |
| ### Choosing an Image |
| Android Studio's image labels roughly translate to the following: |
| |
| | AVD "Target" | GMS? | Build Properties | |
| | --- | --- | --- | |
| | Google Play | This has GMS | `user`/`release-keys` | |
| | Google APIs | This has GMS | `userdebug`/`dev-keys` | |
| | No label | AOSP image, does not have GMS | `eng`/`test-keys` | |
| |
| *** promo |
| If you're not sure which to use, **choose Google APIs**. |
| *** |
| |
| ### Configuration |
| "Show Advanced Settings" > scroll down: |
| * Set internal storage to 4000MB (component builds are really big). |
| * Set SD card to 1000MB (our tests push a lot of files to /sdcard). |
| |
| ### Known Issues |
| * Our test & installer scripts do not work with pre-MR1 Jelly Bean. |
| * Component builds do not work on pre-KitKat (due to the OS having a max |
| number of shared libraries). |
| * Jelly Bean and KitKat images sometimes forget to mount /sdcard :(. |
| * This causes tests to fail. |
| * To ensure it's there: `adb -s emulator-5554 shell mount` (look for /sdcard) |
| * Can often be fixed by editing `~/.android/avd/YOUR_DEVICE/config.ini`. |
| * Look for `hw.sdCard=no` and set it to `yes` |
| |
| ### Cloning an Image |
| Running tests on two emulators is twice as fast as running on one. Rather |
| than use the UI to create additional avds, you can clone an existing one via: |
| |
| ```shell |
| $ tools/android/emulator/clone_avd.py \ |
| --source-ini ~/.android/avd/EMULATOR_ID.ini \ |
| --dest-ini ~/.android/avd/EMULATOR_ID_CLONED.ini \ |
| --display-name "Cloned Emulator" |
| ``` |
| |
| ## Starting an Emulator from the Command Line |
| Refer to: https://developer.android.com/studio/run/emulator-commandline.html. |
| |
| *** promo |
| Ctrl-C will gracefully close an emulator. |
| *** |
| |
| ### Basic Command Line Use |
| ```shell |
| $ ~/Android/Sdk/emulator/emulator @EMULATOR_ID |
| ``` |
| |
| ### Running a Headless Emulator |
| You can run an emulator without creating a window on your desktop (useful for |
| `ssh`): |
| ```shell |
| $ sudo apt-get install xvfb-run |
| $ xvfb-run ~/Android/Sdk/emulator/emulator -gpu off @EMULATOR_ID |
| ``` |
| |
| ### Writable system partition |
| Unlike physical devices, an emulator's `/system` partition cannot be modified by |
| default (even on rooted devices). If you need to do so (such as to remove a |
| system app), you can start your emulator like so: |
| ```shell |
| $ ~/Android/Sdk/emulator/emulator -writable-system @EMULATOR_ID |
| ``` |
| |
| ### Remote Desktop |
| For better graphics performance, use virtualgl (Googlers, see |
| http://go/virtualgl): |
| ```shell |
| $ vglrun ~/Android/Sdk/emulator/emulator @EMULATOR_ID |
| ``` |
| |
| ## Using an Emulator |
| * Emulators show up just like devices via `adb devices` |
| * Device serials will look like "emulator-5554", "emulator-5556", etc. |
| |