| # WebXR Blink Module |
| _For a more thorough/high level overview of the entire WebXR stack, please refer to |
| [components/webxr](https://source.chromium.org/chromium/chromium/src/+/main:components/webxr/README.md)_ |
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| The WebXR API enables Virtual Reality (VR) and Augmented Reality (AR) features on the Web. |
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| WebXR and it's associated modules are developed by the Immersive Web W3C |
| [Working Group](https://www.w3.org/immersive-web/) and [Community Group](https://www.w3.org/community/immersive-web/) |
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| This Blink module implements the "core" [WebXR Device API](https://www.w3.org/TR/webxr/), as well as the following |
| WebXR modules: |
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| - [Gamepads](https://www.w3.org/TR/webxr-gamepads-module-1/) |
| - [Augmented Reality](https://www.w3.org/TR/webxr-ar-module-1/) |
| - [Hit Test](https://immersive-web.github.io/hit-test/) |
| - [DOM Overlays](https://immersive-web.github.io/dom-overlays/) |
| - [Anchors](https://immersive-web.github.io/anchors/) |
| - [Lighting Estimation](https://immersive-web.github.io/lighting-estimation/) |
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| The Blink interfaces are supported by the backends implemented in |
| [chrome/browser/vr/](https://source.chromium.org/chromium/chromium/src/+/main:chrome/browser/vr) and |
| [device/vr/](https://source.chromium.org/chromium/chromium/src/+/main:device/vr) |