| # Android Build Instructions |
| |
| **See also [the old version of this page](old_android_build_instructions.md).** |
| |
| Google employee? See [go/building-chrome](https://goto.google.com/building-chrome) instead. |
| |
| [TOC] |
| |
| ## System requirements |
| |
| * A 64-bit Intel machine running Linux with at least 8GB of RAM. More |
| than 16GB is highly recommended. |
| * At least 100GB of free disk space. |
| * You must have Git and Python installed already. |
| |
| Most development is done on Ubuntu. Other distros may or may not work; |
| see the [linux instructions](linux_build_instructions.md) for some suggestions. |
| |
| Building the Android client on Windows or Mac is not supported and doesn't work. |
| |
| ## Install `depot_tools` |
| |
| Clone the depot_tools repository: |
| |
| $ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git |
| |
| Add depot_tools to the end of your PATH (you will probably want to put this |
| in your ~/.bashrc or ~/.zshrc). Assuming you cloned depot_tools |
| to /path/to/depot_tools: |
| |
| $ export PATH=$PATH:/path/to/depot_tools |
| |
| ## Get the code |
| |
| Create a chromium directory for the checkout and change to it (you can call |
| this whatever you like and put it wherever you like, as |
| long as the full path has no spaces): |
| |
| $ mkdir ~/chromium && cd ~/chromium |
| $ fetch --nohooks android |
| |
| If you don't want the full repo history, you can save a lot of time by |
| adding the `--no-history` flag to fetch. |
| |
| Expect the command to take 30 minutes on even a fast connection, and many |
| hours on slower ones. |
| |
| If you've already installed the build dependencies on the machine (from another |
| checkout, for example), you can omit the `--nohooks` flag and fetch |
| will automatically execute `gclient runhooks` at the end. |
| |
| When fetch completes, it will have created a directory called `src`. |
| The remaining instructions assume you are now in that directory: |
| |
| $ cd src |
| |
| ### Converting an existing Linux checkout |
| |
| If you have an existing Linux checkout, you can add Android support by |
| appending `target_os = ['android']` to your .gclient file (in the |
| directory above src): |
| |
| $ echo "target_os = [ 'android' ]" >> ../.gclient |
| |
| Then run gclient sync to pull the new Android dependencies: |
| |
| gclient sync |
| |
| (This is actually the difference between `fetch android` and `fetch chromium`). |
| |
| ### Install additional build dependencies |
| |
| Once you have checked out the code, run |
| |
| build/install-build-deps-android.sh |
| |
| to get all of the dependencies you need to build on Linux *plus* all of the |
| Android-specific dependencies (you need some of the regular Linux dependencies |
| because an Android build builds a bunch of the Linux tools and utilities). |
| |
| ### Run the hooks |
| |
| Once you've run `install-build-deps` at least once, you can now run the |
| chromium-specific hooks, which will download additional binaries and other |
| things you might need: |
| |
| $ gclient runhooks |
| |
| *Optional*: You can also [install API keys](https://www.chromium.org/developers/how-tos/api-keys) |
| if you want to talk to some of the Google services, but this is not necessary |
| for most development and testing purposes. |
| |
| ### Configure the JDK |
| |
| Make also sure that OpenJDK 1.7 is selected as default: |
| |
| `sudo update-alternatives --config javac` |
| `sudo update-alternatives --config java` |
| `sudo update-alternatives --config javaws` |
| `sudo update-alternatives --config javap` |
| `sudo update-alternatives --config jar` |
| `sudo update-alternatives --config jarsigner` |
| |
| ## Setting up the Build |
| |
| Chromium uses [Ninja](https://ninja-build.org) as its main build tool, and |
| a tool called [GN](../tools/gn/docs/quick_start.md) to generate |
| the .ninja files to do the build. To create a build directory configured |
| to build Android, run: |
| |
| $ gn gen '--args="target_os="android"' out/Default |
| |
| * You only have to do run this command once, it will self-update the build |
| files as needed after that. |
| * You can replace `out/Default` with another directory name, but we recommend |
| it should still be a subdirectory of `out`. |
| * To specify build parameters for GN builds, including release settings, |
| see [GN build configuration](https://www.chromium.org/developers/gn-build-configuration). |
| The default will be a debug component build matching the current host |
| operating system and CPU. |
| * For more info on GN, run `gn help` on the command line or read the |
| [quick start guide](../tools/gn/docs/quick_start.md). |
| |
| Also be aware that some scripts (e.g. tombstones.py, adb_gdb.py) |
| require you to set `CHROMIUM_OUTPUT_DIR=out/Default`. |
| |
| ## Build Chromium |
| |
| Build Chromium with Ninja using the command: |
| |
| $ ninja -C out/Default chrome_public_apk |
| |
| You can get a list of all of the other build targets from GN by running |
| `gn ls out/Default` from the command line. To compile one, pass to Ninja |
| the GN label with no preceding "//" (so for `//chrome/test:unit_tests` |
| use ninja -C out/Default chrome/test:unit_tests`). |
| ## Installing and Running Chromium on a device |
| |
| If the `adb_install_apk.py` script below fails, make sure aapt is in |
| your PATH. If not, add aapt's path to your PATH environment variable (it |
| should be |
| `/path/to/src/third_party/android_tools/sdk/build-tools/{latest_version}/`). |
| |
| Prepare the environment: |
| |
| ```shell |
| . build/android/envsetup.sh |
| ``` |
| |
| ### Plug in your Android device |
| |
| Make sure your Android device is plugged in via USB, and USB Debugging |
| is enabled. |
| |
| To enable USB Debugging: |
| |
| * Navigate to Settings \> About Phone \> Build number |
| * Click 'Build number' 7 times |
| * Now navigate back to Settings \> Developer Options |
| * Enable 'USB Debugging' and follow the prompts |
| |
| You may also be prompted to allow access to your PC once your device is |
| plugged in. |
| |
| You can check if the device is connected by running: |
| |
| ```shell |
| third_party/android_tools/sdk/platform-tools/adb devices |
| ``` |
| |
| Which prints a list of connected devices. If not connected, try |
| unplugging and reattaching your device. |
| |
| ### Build the full browser |
| |
| ```shell |
| ninja -C out/Release chrome_public_apk |
| ``` |
| |
| And deploy it to your Android device: |
| |
| ```shell |
| CHROMIUM_OUTPUT_DIR=$gndir build/android/adb_install_apk.py $gndir/apks/ChromePublic.apk # for gn. |
| ``` |
| |
| The app will appear on the device as "Chromium". |
| |
| ### Build Content shell |
| |
| Wraps the content module (but not the /chrome embedder). See |
| [http://www.chromium.org/developers/content-module](http://www.chromium.org/developers/content-module) |
| for details on the content module and content shell. |
| |
| ```shell |
| ninja -C out/Release content_shell_apk |
| build/android/adb_install_apk.py out/Release/apks/ContentShell.apk |
| ``` |
| |
| this will build and install an Android apk under |
| `out/Release/apks/ContentShell.apk`. (Where `Release` is the name of your build |
| directory.) |
| |
| If you use custom out dir instead of standard out/ dir, use |
| CHROMIUM_OUT_DIR env. |
| |
| ```shell |
| export CHROMIUM_OUT_DIR=out_android |
| ``` |
| |
| ### Build WebView shell |
| |
| [Android WebView](http://developer.android.com/reference/android/webkit/WebView.html) |
| is a system framework component. Since Android KitKat, it is implemented using |
| Chromium code (based off the [content module](http://dev.chromium.org/developers/content-module)). |
| It is possible to test modifications to WebView using a simple test shell. The |
| WebView shell is a view with a URL bar at the top (see [code](https://code.google.com/p/chromium/codesearch#chromium/src/android_webview/test/shell/src/org/chromium/android_webview/test/AwTestContainerView.java)) |
| and is **independent** of the WebView **implementation in the Android system** ( |
| the WebView shell is essentially a standalone unbundled app). |
| As drawback, the shell runs in non-production rendering mode only. |
| |
| ```shell |
| ninja -C out/Release android_webview_apk |
| build/android/adb_install_apk.py out/Release/apks/AndroidWebView.apk |
| ``` |
| |
| If, instead, you want to build the complete Android WebView framework component and test the effect of your chromium changes in other Android app using the WebView, you should follow the [Android AOSP + chromium WebView instructions](http://www.chromium.org/developers/how-tos/build-instructions-android-webview) |
| |
| ### Running |
| |
| Set [command line flags](https://www.chromium.org/developers/how-tos/run-chromium-with-flags) if necessary. |
| |
| For Content shell: |
| |
| ```shell |
| build/android/adb_run_content_shell http://example.com |
| ``` |
| |
| For Chrome public: |
| |
| ```shell |
| build/android/adb_run_chrome_public http://example.com |
| ``` |
| |
| For Android WebView shell: |
| |
| ```shell |
| build/android/adb_run_android_webview_shell http://example.com |
| ``` |
| |
| ### Logging and debugging |
| |
| Logging is often the easiest way to understand code flow. In C++ you can print |
| log statements using the LOG macro or printf(). In Java, you can print log |
| statements using [android.util.Log](http://developer.android.com/reference/android/util/Log.html): |
| |
| `Log.d("sometag", "Reticulating splines progress = " + progress);` |
| |
| You can see these log statements using adb logcat: |
| |
| ```shell |
| adb logcat...01-14 11:08:53.373 22693 23070 D sometag: Reticulating splines progress = 0.99 |
| ``` |
| |
| You can debug Java or C++ code. To debug C++ code, use one of the |
| following commands: |
| |
| ```shell |
| build/android/adb_gdb_content_shell |
| build/android/adb_gdb_chrome_public |
| build/android/adb_gdb_android_webview_shell http://example.com |
| ``` |
| |
| See [Debugging Chromium on Android](https://www.chromium.org/developers/how-tos/debugging-on-android) |
| for more on debugging, including how to debug Java code. |
| |
| ### Testing |
| |
| For information on running tests, see [android\_test\_instructions.md](https://chromium.googlesource.com/chromium/src/+/master/docs/android_test_instructions.md). |
| |
| ### Faster Edit/Deploy (GN only) |
| |
| GN's "incremental install" uses reflection and side-loading to speed up the edit |
| & deploy cycle (normally < 10 seconds). |
| |
| * Make sure to set` is_component_build = true `in your GN args |
| * All apk targets have \*`_incremental` targets defined (e.g. |
| `chrome_public_apk_incremental`) |
| |
| Here's an example: |
| |
| ```shell |
| ninja -C out/Default chrome_public_apk_incremental |
| out/Default/bin/install_chrome_public_apk_incremental -v |
| ``` |
| |
| For gunit tests (note that run_*_incremental automatically add |
| --fast-local-dev when calling test\_runner.py): |
| |
| ```shell |
| ninja -C out/Default base_unittests_incremental |
| out/Default/bin/run_base_unittests_incremental |
| ``` |
| |
| For instrumentation tests: |
| |
| ```shell |
| ninja -C out/Default chrome_public_test_apk_incremental |
| out/Default/bin/run_chrome_public_test_apk_incremental |
| ``` |
| |
| To uninstall: |
| |
| ```shell |
| out/Default/bin/install_chrome_public_apk_incremental -v --uninstall |
| ``` |
| |
| ## Tips, tricks, and troubleshooting |
| |
| ### Rebuilding libchrome.so for a particular release |
| |
| These instructions are only necessary for Chrome 51 and earlier. |
| |
| In the case where you want to modify the native code for an existing |
| release of Chrome for Android (v25+) you can do the following steps. |
| Note that in order to get your changes into the official release, you'll |
| need to send your change for a codereview using the regular process for |
| committing code to chromium. |
| |
| 1. Open Chrome on your Android device and visit chrome://version |
| 2. Copy down the id listed next to "Build ID:" |
| 3. Go to |
| [http://storage.googleapis.com/chrome-browser-components/BUILD\_ID\_FROM\_STEP\_2/index.html](http://storage.googleapis.com/chrome-browser-components/BUILD_ID_FROM_STEP_2/index.html) |
| 4. Download the listed files and follow the steps in the README. |