| /* |
| * VC-1 and WMV3 decoder - DSP functions |
| * Copyright (c) 2006 Konstantin Shishkov |
| * |
| * This file is part of Libav. |
| * |
| * Libav is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * Libav is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with Libav; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| /** |
| * @file |
| * VC-1 and WMV3 decoder |
| * |
| */ |
| |
| #ifndef AVCODEC_VC1DSP_H |
| #define AVCODEC_VC1DSP_H |
| |
| #include "dsputil.h" |
| |
| typedef struct VC1DSPContext { |
| /* vc1 functions */ |
| void (*vc1_inv_trans_8x8)(DCTELEM *b); |
| void (*vc1_inv_trans_8x4)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_4x8)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_4x4)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, DCTELEM *block); |
| void (*vc1_v_overlap)(uint8_t *src, int stride); |
| void (*vc1_h_overlap)(uint8_t *src, int stride); |
| void (*vc1_v_s_overlap)(DCTELEM *top, DCTELEM *bottom); |
| void (*vc1_h_s_overlap)(DCTELEM *left, DCTELEM *right); |
| void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq); |
| void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq); |
| void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq); |
| void (*vc1_h_loop_filter8)(uint8_t *src, int stride, int pq); |
| void (*vc1_v_loop_filter16)(uint8_t *src, int stride, int pq); |
| void (*vc1_h_loop_filter16)(uint8_t *src, int stride, int pq); |
| |
| /* put 8x8 block with bicubic interpolation and quarterpel precision |
| * last argument is actually round value instead of height |
| */ |
| op_pixels_func put_vc1_mspel_pixels_tab[16]; |
| op_pixels_func avg_vc1_mspel_pixels_tab[16]; |
| |
| /* This is really one func used in VC-1 decoding */ |
| h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3]; |
| h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3]; |
| |
| /* Windows Media Image functions */ |
| void (*sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count); |
| void (*sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width); |
| void (*sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width); |
| void (*sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, |
| const uint8_t *src2a, int alpha, int width); |
| void (*sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, |
| const uint8_t *src2a, const uint8_t *src2b, int offset2, |
| int alpha, int width); |
| } VC1DSPContext; |
| |
| void ff_vc1dsp_init(VC1DSPContext* c); |
| void ff_vc1dsp_init_altivec(VC1DSPContext* c); |
| void ff_vc1dsp_init_mmx(VC1DSPContext* dsp); |
| |
| #endif /* AVCODEC_VC1DSP_H */ |