| MACHINE= |
| SCRIPT_NAME=elf |
| TEMPLATE_NAME=elf32 |
| EXTRA_EM_FILE=scoreelf |
| OUTPUT_FORMAT="elf32-bigscore" |
| BIG_OUTPUT_FORMAT="elf32-bigscore" |
| LITTLE_OUTPUT_FORMAT="elf32-littlescore" |
| NO_RELA_RELOCS=yes |
| GROUP="-lm -lc -lglsim -lgcc -lstdc++" |
| |
| TEXT_START_ADDR=0x00000000 |
| MAXPAGESIZE=256 |
| NONPAGED_TEXT_START_ADDR=0x0400000 |
| SHLIB_TEXT_START_ADDR=0x5ffe0000 |
| OTHER_GOT_SYMBOLS=' |
| _gp = ALIGN(16) + 0x3ff0; |
| ' |
| |
| OTHER_BSS_START_SYMBOLS='_bss_start__ = . + ALIGN(4);' |
| OTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;' |
| DATA_START_SYMBOLS='_fdata = . ;' |
| SDATA_START_SYMBOLS='_sdata_begin = . ;' |
| OTHER_BSS_SYMBOLS=' |
| _bss_start = ALIGN(4) ; |
| ' |
| # This sets the stack to the top of the simulator memory (2^19 bytes). |
| STACK_ADDR=0x8000000 |
| |
| SCORE_NAME=${EMULATION_NAME} |
| if [ "${SCORE_NAME}" = "score3_elf" ] ; then |
| ARCH=score3 |
| fi |
| |
| if [ "${SCORE_NAME}" = "score7_elf" ] ; then |
| ARCH=score7 |
| fi |
| |
| MACHINE= |
| ENTRY=_start |
| EMBEDDED=yes |
| GENERATE_SHLIB_SCRIPT=yes |